really cool mix of sokoban and snake. The only thing I would like is to be able to hold down the move button so I dont have to press it all the time :) Good job!
really cool take on slitherlink puzzles. Took me a while to wrap my head around it though :) It also felt like the "demolition" mode was not needed as you could have just clicked the part of the loop again to remove it
Nice concept. having the spawn position be randomized would make it a little bit more challenging and fun I think. Now I just moved the same way every time.
Interesting concept. It felt a little bit too easy to just constantly shoot while moving left and right. But I had fun which is the most important part :D Good job!