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Frog Slayer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #66 | 3.154 | 3.154 |
Overall | #101 | 3.010 | 3.010 |
Presentation | #103 | 2.962 | 2.962 |
Concept | #108 | 2.885 | 2.885 |
Use of the Limitation | #118 | 3.038 | 3.038 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Vishal Gupta (http://github.com/Vishal0703)
Software used
Unity, Clip Studio Paint, Freesound.org
Use of the limitation
I made a top-down shooter with a single level, but to still challenge the players I incorporated a wave based game, where waves of enemies come and you need to fight them... So even if there is a single level, you won't run out of fun
Cookies eaten
10 hihi...
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Comments
It is nice polished! Especially like the music. The border of this map feels a bit strange... But sorry, I myself don't know how to describe it... After all ,a fine game!
Thanks a lot for playing… :) Yeah I’ll use a confiner to make those black void disappear.. Thanks for the feedback… Glad you enjoyed it :)
Nice design and effects!
Thanks for playing bro…. Glad you liked it :)
This was fun! Cool effects too! Played smooth and polished too! Nice work! :D
Thanks for playing man… Really glad that you enjoyed it… :)
So... the frogs are bad! Ok, haven't seen that it in the jam :p
The sounds got all messed up and I had to turn my audio off. Also various other bugs, already mentioned, kept bugging me! The graphic design was ok but... uuh! I got the idea, seems a nice project, with your time nicely invested, but, for me, it requires more work.
Glad you played… I agree on the bug fixes… Will definitely work on them and update you all…. Would be super helpful if you could provide some more feedback on what wasn’t enjoyable… :)
It's just like mine. Good job!
Yeah it is… I played yours too… I so wanted to have that different weapon thingy, but didn’t get the time…
A fun well-made top down shooter! The controls were nice and I liked the design!
Thanks so much for playing man… Really glad that you enjoyed it :)
Satisfying visual effects! Got pretty intense last wave because I had finished most of the blue frogs and focused on the bunch of green ones I was kiting. While doing this a whole bunch of blue frogs spawned and chased me around the level a couple of times!
Got a bit complicated because their bullets destroyed mine so they had a pretty solid defense!
Eventually I whittled them down and got to the win screen, but it was a fun and intense last wave, nice job!
SO glad that you loved it… I really wanted to bring out this experience in player… Thanks for playing and the awesome feedback… :)
Nice visuals, good feedback on the action, and the music fits. I miss some lore behind my character, what am I and why am I the one to put an end to the frog problem?
That seems a reasonable question lol… Should’ve started with it… Will add it in the update… Even a small lore will give more motivation to slay them all… Hihi
Hey, great game! I only have a couple critiques, and they are fairly minor (aside from volume, but that has already been mentioned). First, I would love to be able to hold down to fire, as you already have a fire rate limiter in place. Second, bullets seemed to collide with the health powerups, which I guess was just kinda funny and not really detrimental. Lastly (since you seem to be a fellow cinemachine fan), you can use a cinemachine confiner to make sure your camera isn't showing a bunch of void outside your level.
Overall, a really fun little experience - nice work!
Thanks a lot for playing man…
Will add these points and a boss fight and will update you :) Really thanks for playing and feedback :)
This was fun to play! A small thing I noticed was that you're able to move faster going diagonally but nothing game breaking. Being able to adjust volume levels would be a great addition. But overall, this was a good and fun game :)
Thanks for playing… Oh I didn’t notice the diagonal thingy… Seems like someone forgot to normalize the directional movement….hihi…. Will update it alongwith a boss fight… :)
A solid base for a good classic gameplay! Reminds us of Crimsonland! Of course a bit repetitive, but with the obvious upgrades here and there it will be a must play ;-)
Thanks for playing man… Have planned a boss fight, will update and let you know… :)
Thanks for playing… Glad you liked it… Lemme go ahead and try your game too :)
Thanks for playing… And glad to know you love it…. :)
Will definitely gonna work on music and a boss fight level… Will let you know when I update… :)
I'm a sucker for wave based shooters. Would definitely benefit from the most standard additions to this game, buying increase in stats per round, diff weapons (or bullet patterns).
It was fun, roped me in for 5 minutes or so..
The audio seems broken, it stacks on top of each other in a way thats really unpleasant to the ear.
Thanks for playing and feedback…. I am planning to keep developing it… Adding a boss fight, stats and different weapons…
And yeah during last minutes I thought of playing an emergency music when the wave comes… Will definitely fix it….
Glad you loved it :)
Nice action with the shooting
Thanks for playing mate… :)
Good game, Just a little short, and too easy.
Thanks for playing…. Had planned a boss fight at the end… Will do that and update :)