Something really new out here. Really interesting.
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Vitals's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #4 | 4.174 | 4.174 |
Overall | #12 | 3.696 | 3.696 |
Enjoyment | #13 | 3.435 | 3.435 |
Presentation | #15 | 3.913 | 3.913 |
Use of the Limitation | #29 | 3.261 | 3.261 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Feras, Kelsey
Software used
Unity, Photoshop, Audacity, Firefox ;)
Use of the limitation
Every aspect (vitals) is connected to the patients heartbeat (rhythm) you will need to modify the vitals to ensure the patient doesnt flatline.
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Comments
What a cool concept and implementation!
I think it gets a bit boring after the first "calibration," since the changes are pretty manageable. I didn't see the use of the limitation ingame because it didn't feel like I actually had an impact on the pulse, but maybe thats just me ':D
But still its a really cool game! :)
Nice game!
The idea is fun, well executed and very well explained. Great job on the signs and feedbacks, the audio is a nice plus. Does the difficulty stay the same during the 5 minutes? Once I got past the initial rush of finding my mark, I admit I got a bit bored and those 5 minutes felt a bit long.
Thanks for the game and good job!
Very polished game! Looks clean in every aspect, the concept is interesting and the gameplay challenges your multitasking abilities lol. Good job!
Super fun concept and game looks great. One surgery takes kinda long but I suppose that's how surgeries are XD.
My eyes are bleeding from frantically panning back and forth. Check out my live review at https://www.twitch.tv/scalphamission !
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