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Doot

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A member registered Oct 22, 2018 · View creator page →

Creator of

Recent community posts

Really liked the idea and how the game plays! Visuals are also very cute. Too bad you have to restart from the beginning everytime you fail, it got a bit discouraging for me.

Nice job and thanks for the game!

Nice job! As other said the grappling felt like it could be better, I just ended up not using it at all and just dash and wall jump my way all around. I had fun!

Nice little memory game mixed with a bit of creativity!

I liked how you could go for the simple route of just doing something basic or try to get as close as the maximum weight to try and get a good score.

Well done!

I think I had not yet seen an idle game use customisation so well. These two go so well together! The game is very calming, satisfying and well put together. Well done!

UI scales very weirdly on some resolution but hey, most jam games do so it's ok.

Perfect jam game for me. Simple, extremely well executed, short yet enough different ideas in it!

Also super polished with a nice little leaderboard to push competitive players like me to try again. Well done I really enjoyed it!

What a nice little game!

Love how you kept things simple while using an inovative movement / attack mecanic. The art and souds are super cute too!

The game feels very difficult, not so much that it becomes frustrating, but I think the main issue there is that upgrades don't do enough compared to the increase in monster quantity. 10% to moon size? Why not 100%?

I had a nice time and tried several time to go further, so it's clearly a good game! Great job!

Great job, loved how you could optimize everything quite fast! I enjoyed looking at my field full of bees grow by itself once I was done with everything.

The mood is definitely here, I love it! The camera work, the lightning and the sound design work really great together. Movement with the fish and grapling hook felt nice.

I would have liked it even more if there was a bit more challenge in finding or reaching the things to remove, but overall I had a nice time!

Very nice concept, and the little town feels really nice to move around in once you get enough jump and speed upgrades.

The events seem hugely different in utility, maybe showing it somewhere (on the map?) could help take better decisions.

Great job!

Wooow the art style + the music this is insane I love it. Great job!

The gameplay is smart and very very well explained by the tutorial. Design pieces go well together. I was very soon bored by the dot defense phase though, making it longer everytime might not have been the right call?

Overall extremely impressive jam game, well done!

Wow what an incredible jam game!

The art gives a very strong Cult of the Lamb aesthetic while being it's own thing, very polished and very juicy. The music and sounds are perfect.  
I was a bit confused by some little things at first (timer, objective, collision that felt a bit out of place sometimes), but once everything clicked, I couldn't stop playing! The core idea of the game works extremely well.

Here is my best score, I think I'm done now 👹


Plays really nice on mobile! Once you get a good grasp on the controls it feels a bit like SUPER HOT in a pleasing way. Great job!

Wow that's really nice! The control scheme is hard to get at first but fun once you get it. I feel like there could be more feedback on your "charge level", the eyes are just too small for me. Also, when your tail can't make it to where your head is it becomes a bit frustrating. But it's already very very good for a jam game!

Visuals are insanely cute and very polished, and sound design and music are perfect.

Really good job on this, I'm impressed!

Really nice little game! Nice art style, simple controls, perfect length for a jam game.

As other said, I feel like there could be a better simpler way to switch scales, and the scale selection UI bugs on different resolutions, but other than that I really enjoyed it, nice job!

This just made my day better, thank you and congrats 💖

What a great little game, and it works perfectly on mobile! Loved it

Oh thanks a lot for taking the time to write this! It makes me really happy to know that the game can be enjoyed by people not familiar with this kind of games. That was one of the goal when developing it!

✨💕🔥

yes

💖💌💕

love you

🥹

Thaanks! I'll keep it in mind for a future version.

✨✨✨

That made me both sad and very happy to read 🥹

Thanks a lot! It's my first time drawing for a game so it means a lot 💖

oh wow thanks a lot for the nice comment, I'm glad you liked it 💖

nope, but still very angry

Yes! The jam game was made one year ago for a mini jam!

Thanks a lot! Sorry to disappoint, but I will not add content to Froggy's Battle soon. I want to continue learning and get better at game dev by working on other small projects. I might come back to it later next year though ✨

yaay, one year after, here is the full game!

Thanks a lot, happy you liked it!

Glad you like it 💖

That's actually a very nice score, nice job!

As you should be! Thanks for playing 💌

Happy you liked it!

Who knows, maybe something happened at the welcome party if you invited them both 😳

Thank you so much this means a lot 💕 I'm really happy you liked it!

Thanks a lot I'm happy you liked it 💌

Between Dire Decks, Bad Bodyguards and this, you are definitely an inspiration on how to do great simple roguelikes!

Loved it 💌 Also that color palette is amazing!