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A jam submission

Pocket PlanetsView game page

Gravity is in your hands! (literally)
Submitted by Steven (@Steaf321), Mikoolec, CDplaya — 6 hours, 45 minutes before the deadline
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Pocket Planets's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#14.2504.250
Overall#24.0004.000
Use of the Limitation#24.3004.300
Enjoyment#43.7503.750
Presentation#173.7003.700

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Steven (https://steaf123.itch.io), Mikoolec (https://mikoolec.itch.io/), CDPlaya (https://cdplaya.itch.io/)

Software used
Godot 3.4.4

Use of the limitation
You can place and break planets and use their gravity to your advantage

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Comments

(+2)

Really cute game! I included it in my Mini Jam 107 compilation video series, if you’d like to take a look. :)

Developer(+1)

Hey, thanks for playing our game :D
Unfortunately, it seems like our game isn't in this video and looking at the description I think it might have been left out accidentally. If you planned to make more parts in this series I guess you could put it in there, but in any case I just want to give you a heads-up.

Submitted(+2)

Hello Steven, Mokoolec and CDPlaya,

The main mechanic is very interesting, a good use of the limitation. The idea of the game is solid and very fun, I think with more refinement it would be even better.

It has a lot of levels, I managed to get to the end in 08:20 minutes, it was fun, great job everyone!

Developer(+1)

thank you! 8 minutes is not that bad time 

Submitted(+3)

I really liked the concept here. The placing of the planets is great, though it took me a while to get used to the struggle of getting out of the gravitational field of those little planets. But despite that, it was an extremely enjoyable game!

Developer

thank you!

Submitted(+3)

Good level design. Pretty unique take on the gravity mechanic. I really liked it.

Developer

thank you!

Submitted(+2)

Wow, great game! I loved the idea and level design! The controls were a bit unresponsive, so I fell down the void quite often, but I loved the puzzle element!

Developer

thanks!

Submitted(+4)

Coooooooool! What a neat concept. The puzzles were all genuinely interesting, you definitely made full use of it! 

I loved that the music changes when you put down a planet, really pulled me in. Nice art too, good use of limitation.

Developer

thank you!

Submitted(+3)

Fun game and cool concept

Developer(+1)

thanks!

Submitted(+3)

Love the adding a planet idea. good implementation of the concept

Developer

thanks!

Submitted(+3)

The only problem i had with this is the cool off period before being allowed to add a planet.  I assume it is there so you can not “infinity jump”, but i felt like it was a bit unfair for when i misjudged the distance and had to remove and place it again.

What i loved is that each planet is secretively an instrument and the music changes depending on how many there are. Also, there are a lot of levels.

Well done!

Developer

thank you for the feedback!

Submitted(+3)

Really great use of the limitation and the puzzles were fun too!  Love the art too -awesome job! :D

Developer(+1)

thank you!

Submitted(+3)

Really liked the concept. The game was very fun to play and your level design skills are quite amazing.

Developer

thanks!

Submitted(+3)

OMG! I really like the concept, high-quality implementation and the main character. The blinking animation is very cute С:

Developer

thank you!

Submitted(+3)

Love the little derpy character, good implementation of the concept. Might be worth putting the controls instructions in the bottom corner instead of the middle screen as it makes it a little cluttered. Other than that great work, you could build on the idea by adding gravity slingshot/boost jumps.

Developer

thank you!

Submitted(+3)

ayy i made a game like this

Submitted(+3)

I actually said “oooo” out loud the first time I placed a planet, so yeah I really like this concept. Loved the way the music was integrated as well, and the level design really shone in the second half!

Good work!

Developer

thanks for the feedback!