Really cute little game! I included it in my Mini Jam 107 compilation video series, if you’d like to take a look. :)
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They Came From Outer Bass's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5 | 3.739 | 3.739 |
Use of the Limitation | #6 | 4.000 | 4.000 |
Overall | #8 | 3.848 | 3.848 |
Presentation | #13 | 3.913 | 3.913 |
Concept | #19 | 3.739 | 3.739 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
GMS 2 , pyxel edit
Use of the limitation
you control gravity to solve puzzles
Cookies eaten
1
Comments
Cool look, cute aliens, the music, and I mean like, the title. I can tell you put a lot of time and effort into the game!
Impressive project! I do like almost all about this one, maybe it is because I am a big fan of puzzle games, but that is some great stuff! The visuals, concept, and technical part are just great! Taking into account that this is the solo-developed game, you are doing great!
A fantastic game! Incredible concept and presentation, game was extremely well polished, it's fun and beautiful! Amazing work, bravo!
The music is AWESOME and the way it changes really drives the mood.
Getting my homie to his lil' phonograph was super cute and motivating. LOTS of content here, the puzzles were rewarding and really challenged me and made me think.
Obviously the limitation is met with flying colors.
The way everything moves to the music blew me away! So much attention to detail!
The title screen and level selection have a ton of polish for a game of this size.
It's really wonderful and probably deserves 1st place. I'm obsessed.
Great game! I loved the interesting take on flipping gravity, being able to carry things makes some of the levels easy to cheese, but it adds so much! I loved this game!
Really loved this game! Had good fun going through the levels. Although the game definitely had a good couple bugs, I was able to glitch the alien to the music on a couple occasions. But art and concept is awesome!
Really enjoyed this; the music and art is perfect for the mood, and the gameplay is fun and mostly intuitive (though I had to find a hint in your uploaded GIF on how to get the alien past the spikes).
Being able to push around your alien friend expanded on a lot of the options you have, so I quite liked that.
The pixel art is gorgeous and i smiled when noticed that the alien follows the UFO with its eye.
I think some levels can be solved in many ways, and probably skipped the intended solution in a couple or two. For instance, in level 3 i did not even know what the arrow block do because i was able to reach the music without it—i do not remember how, now; probably pure chance.
Having said that, there are a lot of levels for a three-day Jam, so maybe it is more that understandable.
My only minor complain is that i feel that it should be possible to use the keyboard in the menu too, especially for those of us that choose to use only the keyboard during the game.
The use of the limitation is spot on.
Very well done!
The arrow block makes the alien jump but it is switched on and off by the music -i think that made them too hard to use so I updated it so they just always work now. And also the keyboard was usable in the menu but it was bugged so it wasn't visible on levels that were locked -i just updated this to so it's easier to use the menu with the keyboard -thanks for letting me know! and also thank you for your kind words!! :D
Love the title & the pixel art! I like the idea behind the puzzle the only thing I would say is you could solve a lot of them by just being patient and moving stuff out of the way. Might be good to have a limit on the number of switches or moves you can do to make the player have to choose carefully. Great effort though especially over a 3 day game jam.
Very polished and well designed game! I was surprised that even the level select menu was so lively and had so many levels! Awesome game!
You have a knack for making puzzle games and a very cohesive and unique style of art and music.
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