Enjoyment 3.75/5 - This is a hard one to judge here because I really love this when it works but it just has a few flaws to drag it down in terms of movement and tongue feeling sluggish at times and the hitboxes at some points being unforgiving. But otherwise, the level design is really well done in the end and running through the game once I got the hang of it was fun!
Concept 4/5 - A simple isometric 3D game but the mechanic of the grapple really makes it stand out and allows for great level design! Really good stuff with that!
Presentation 5/5 - Love the look of this game, models all look really nice low poly and the shading and designs really help sell that look. Also love the music based on Gourmet Race!
Use of Limitation 5/5 - I love speedrunning games and this takes full advantage of that with the leaderboard and individual level times. Really makes the player wanna get better and master the game!
Overall, despite a few initial flaws, this is something really special here! Great work!
Play game
Lickety Split!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #68 | 3.647 | 3.647 |
Enjoyment | #78 | 3.294 | 3.294 |
Overall | #89 | 3.353 | 3.353 |
Use of the Limitation | #93 | 3.176 | 3.176 |
Presentation | #101 | 3.294 | 3.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity Blender Paint.net
Use of the limitation
There is a cumulative time limit to get through all the levels.
Cookies eaten
0
Comments
An interesting concept and execution! Something I noticed was that I could repeatedly whip my tongue out while mid-fall into the abyss. I suspected I might be forced to fall in when failing to Indian Jones my whip-tongue to an object...but nope! Just keeps going as long as I wanted. Definitely enjoyed it though, as well as the fart noises!
I love hexagonal scenarios so you have me there. But I would change the move to fixed hexagon, iluminating them, so you can count the hexagons used. Otherwise, as a 3d platformer created in a weekend, including a leaderboard, it is a very solid entry. (I would reduce numbers though, you don’t need to reflect hours or long decimals)
It's pretty hard to control the tongue but I might just be bad at games haha. Fun idea though!
Fun game! I found the tongue to be hard to control, but otherwise enjoyed this a lot.
^v^ McStebb
Good game!
Controlling the language on the keyboard is tricky, but it makes the game more interesting.
The presence of a leaderboard forces you to replay the levels again to achieve better results.
Could you tell me how you made it? Do you use your own server or is there some kind of free leaderboard service?
Really sick entry!
It was lots of fun chasing a highscore, but I need to move on to rate more games haha.
I would really have liked an option to restart individual levels to optimize level by level records, but that would have been alot for a jam time.
Something weird is that im pretty sure movement on keyboard is slower than controller by a significant margin. At least for me, I couldn't break 3 seconds on level 1, the I switched to controller and got the record.
Overrall really fun, great music and sounds.
Fantastic work!
REALLY good game. You are a wizard, bc you made setting and a leaderboard in 3 days! I really liked the idea. I think it would be cool to see someone play our game ;)
!join <https://itch.io/jam/mini-jam-106-frogs/rate/1531775> because timezones exist :)
Fun game, and I just don't understand how do have to make settings and a LEADERBOARD to a game in just 3 days and I found a glitch, if you hold space and shoot your tongue and wait maybe 0.3 seconds and shoot it again, you can just fly.
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