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A jam submission

Corner GunView game page

for LowRezJam 2017
Submitted by czeslav, Aki — 5 hours, 5 minutes before the deadline
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Corner Gun's page


CriteriaRankScore*Raw Score
Authenticity (Use of 64x64 limit)#744.4214.421

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Very good game! I included it in my LowRezJam compilation, if you’d like to take a look :)


very creative mechanics. Thats inspiring.


This one's quite challenging, eh? But really well executed! :) Loved the graphics and the sound, controls also are really responsive for me here. Nice concept, great work! ;)


Thank you very much, it was so much fun making this game but hearing that someone really like Corner Gun is the BEST, unbeatable feeling :)


It's really great! I often died at the second ladder (more like jumped to my doom) but it was really nice the overall experience! :) Good job there! :D


Really nice game, I agree with Zambini that redo the tutorial over and over is a bit annoying.

Good starting idea for a larger future project :-)


We agree with Zambini too :) We didn't want to fix this before rating time ends (we want to be fair with other lowrezjam devs) but this is the first thing we will patch.


I know the feeling, before submitting I had the option to add music and sounds in 20 minutes or trying to fix the issue that don't let the players start again the game once they die. I have opted for the first one for a better game experience and hope that people could figure out by themselves to refresh the browser page.

I will make a "director's cut" version of the game too after the end of the jam :-)


Fun concept and fantastic art!

I found the tutorial re-do a little cumbersome, especially since I died so much. It would be a little easier if enemies were slower or you could see further. But overall fun game!


Going through tutorial over and over again is the scarest thing in whole game ;) Enemies could be slower in ex. easy mode, but if you realize you have to wait to see if some monster is in front of you - it's a little easier. Patience is the key :)


Love art and animations, nice job!


Thanks, glad to hear this from creator of Burnt :)


Great art style. Love how you draw bricks, had a similar challenge in my project, but I like your better


Thank you :) Your bricks uses far less colors, and that's the beauty of making such a fun, little games i think. And i think your bricks are more 'true retro' than mine.


Cool game (kinda hard also =p) but very cool with some cool features, the music is cool and fits the game giving the right mood, the sfx are very well made, although the beep sound on the menu is way too loud, but the game is very cool I liked =D

Submitted (1 edit) (+1)

I like the graphics and the sound. It give the hole game a nice mood.

At some place you want to [hide] but player [crouch]. It make the game unnecessarily difficult .

Well done! Keep up the great work.


Thanks for playing :) There's so many mechanics we wanted do add,  moving platforms, lights etc, maybe when jam is over we will focus on those small stealth things to make game easier but more tactical.


I kinda gave up after dying and having to redo the tutorial 6 or 7 times. I also fell through the floor at one point, just FYI. Pretty hard, but the graphics and sound are great!


Thanks for playing, and yes - you are right, tutorial after every respawn is annoying and we didn't realize how many times players will die (we knew how to beat level). Lesson learned. Game is hard but satisfying at the end, so you might give a try one more time? :)