I added smooth camera between rooms. But what bothers me is that in original game Eden doesn't have closet. Hmm..
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Hi, i'm Seba and this is my attempt to recreate an old game called DreamWeb. What i have is first location and movement mechanics. In this jam i want to glue it and make it playable (walk outside flat). I don't remember jam i started working on this project, it was long time ago :( Unity/PlayMaker + Blender + Krita.
Going through tutorial over and over again is the scarest thing in whole game ;) Enemies could be slower in ex. easy mode, but if you realize you have to wait to see if some monster is in front of you - it's a little easier. Patience is the key :)
Thanks for playing :) There's so many mechanics we wanted do add, moving platforms, lights etc, maybe when jam is over we will focus on those small stealth things to make game easier but more tactical.
Thanks for playing, and yes - you are right, tutorial after every respawn is annoying and we didn't realize how many times players will die (we knew how to beat level). Lesson learned. Game is hard but satisfying at the end, so you might give a try one more time? :)
Hi, you know, it was great watching your playthrough. Thanks for playing, and sorry for tutorial every restart - lack of time to polish everything ;)
PS. Hope you don't mind we put link to your video in the description.
Actually - no, i'm sorry :) The main character wears VR headset to get into mind of a psychopath so i think it's some kind of VR game.
It will be also a GOTY release, since final build will have all available (zero) addons ;)
I had a very similar idea for this jam, unfortunately didn't participate. Quarantine is one of my games on top of the list "The Best Game Ever'. It was a first open world - when there was no such term. I even started to do some assets for some kind of spiritual successor - only 3D, in a PSX style (low resolution, low poly). Maybe for next Cyberpunk Jam 3.0. Good job :)