thank you very much :D
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Yeah I was having huge trouble with resizing screens and AI. I know I'll probably just have to use a camera for each resolution or something, and I want to fix that after the jam if I keep the downloadable version. My next steps are gonna be improve gameplay, add characters, add more modes and port to mobile.
Thank you very much for your feedback.
you did a great job! I was experimenting some real cheap tech to record voices for processing (like asking friends to send voice messages via whatsapp) and was having close to satisfying results. I was using my old phone to record noises and it was decent too, but nothing close to that level. It certainly makes me believe I can reach that quality level at least. Thanks
there are so many things done right here, and so many things showing the dev knows exactly what he is doing. This is so inspiring and well made I will save it for future references. The only game thats all 5 stars to me
Moving forward, I would change the main char from a blue heart to some kind of mascot/hero people'd identity themselves with.
I also think there is just a bit too much text early game, and I dont like to be interrupted mid game as well. Maybe that could be better ballanced
Man, where do I start? This is one of the best games I've played in this jam and this is the best game concept I've seen lately. Yes it is really that good.
You can also see the author made with love, paying close attention to detail, with some fun animations here and there.
Please keep working on this game and ship it to mobile. Id love to help in any way. Im jealous!
this is what I wanted to do when I entered the jam. I like the idea of coordinating buttons to play sports games. The heart mechanics is a great way to ballance things .
It reminds me of those olympic videogames of 80s/90s and it also reminds me decatlon from atari.
As I said on my fb page (http://bit.ly/2weWmdG) I thought I wouldnt have time to animate the char since I joined the jam just a few days before the deadline. My character proved to be too tall so I added feet instead of body, which required animations. It was so fun that I kept going :D
somos uma praga huehuhue
This is one of those games you see its made with love. I also love me some good puzzle and this one uses its simplicity very well...
-I think you could use a bit less text screens, though most of them are funny
-I dont like to wait the dying sound to finish so I can restart the level
One of my favorite games in this jam
I've added a html5 version and hope you enjoy it.
I could try and build a mac version but I dont have access to Mac so that could be frustrating for you. Let me know if I can help you with anything, as your input helped me improve as dev. Thank you.