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Moving forward, I would change the main char from a blue heart to some kind of mascot/hero people'd identity themselves with. 

I also think there is just a bit too much text early game, and I dont like to be interrupted mid game as well. Maybe that could be better ballanced

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Thanks so much, Diego! I really appreciate it. I'm glad you could tell the game was "made with love", because that pretty much summarizes my whole design philosophy. It's a thing I look for in games, too.

I'll let you in on a secret: this entry was basically a 1st prototype for a mobile RPG I've been designing for years. I wanted to test out some of my "micro-tactics" combat ideas and figured this jam was a good time to do so. The next prototype will probably be similar to this one, except bigger, prettier, and designed for mobile devices!