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A jam entry

SEPULCHREView game page »

It was alive once.
Submitted by Sean (@seansleblanc) with 10 hours, 40 minutes before the deadline

Results

CriteriaRankScore*Raw score
Audio#134.1764.176
Overall#354.0004.000
Graphics#444.1184.118
Authenticity (Use of 64x64 limit)#594.5294.529
Enjoyment#883.1763.176

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Wow, what a strange place. Fantastic work! I really enjoyed it :)

(+2)

Absolutely wild. Definitely an art game if ever there was one. I think I reached an ending, and wow when I got it. The synergy between theme and gameplay is perfect. Please make a higher-res version of this!? It's amazing.

(+2)

Very cool and very trippy, I'm not sure exactly what's going on, but you've done an excellent job of creating an eerie atmosphere

I like the effect and atmosphere created here. I actually think the lowrez makes this more interesting because I'm left with an increased feeling of unsure. Definitely and interesting and unique experience!

(+2)

Beautiful world! I included it in my LowRezJam compilation, if you’d like to take a look :)

(+1)

Would like to see a higher res version of this, as I agree with the other comments that the low resolution may be hurting it a bit. But the atmosphere in this is amazing.

(Edited 1 time) (+1)

It suggests a very deep, poetic and  immersive atmosphere and I love it. 

(+2)

Woo, very cool atmosphere indeed. Have you used raymarching to render it?

Checkout my game because I've found some interesting similarities :)

Developer(+1)

Yep, it's raymarching; I'll be sure to check out your game!

(Edited 1 time) (+1)

Very interesting game. I really like the atmosphere and feel it has. I don't know if the low resolution really benefits it, though. It does add to the feeling of vague wonder but it's hard to appreciate these abstract landscapes with all the blocky pixels.

(+1)

I really enjoyed this, its poetic and I enjoy the fact that it is ambiguous and doesn't explain itself. I also love how you used low res to create such a pleasing, amorphous effect. I enjoyed the movement with its sense of propulsion and I'd play this just to zone out on the soundtrack. 

(+1)

The effects are nice but i really don't get it =( i'm so sorry

There should me some kinda os explanation or anything like that or is just a acid trip.