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A member registered Jun 02, 2016 · View creator page →

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Recent community posts

Thanks for the feedback! I realize the difficulty is completely unbalanced right now, and that there are several major glitches still present. I’m working on fixing all that, and I hope you’ll give the game another try once I’ve fixed it up somewhat!

Ahh, oh my gosh thank you so much, your art is super pretty and I'm really glad you enjoyed the game! I think fleshing out the setting, adding more places to go, and adding  more exposition on what life is like in a world of humans and monsters is something we're definitely interested in doing, and will definitely pursue for the full version!

This was fun! Really tricky, but rounding a corner effectively and at high speed feels really good. One bug I found though, the player can actually start moving during the 3 2 1 countdown.

I like the art style on this one, it's a style you don't often see for games. Cool concept too, good job!

This was a lot of fun, and it's really polished. It's simple, but very effective, great job!

This is cool! It took me a bit to understand how to attack and interact with things, but once I got the hang of it, it was pretty sweet. Great job on the graphics too, the pixel horror feel works really well!

Oh! Thanks for letting me know, I’ll be sure to fix that!

Actually, I'm not sure what you mean about the wall jump and roofs, could you elaborate?

As for the Z and S, I'm glad it's at least working somewhere! I only tested the HTML5 build in Chrome on PC, so the problem could just be with Chrome, instead of with the entire build.

Oh, thanks for bringing my attention to this! I know what's likely causing the issue, so I'll fix it as soon as I have the chance!

Cute game! Nice, easy to understand, and polished!

This is really nice!! Definitely the beginnings of a solid roguelike!

This is cool, and you did a great job on the graphics, particularly in the isometric view mode. It was fun to play around with!

Really nice work with the graphics and sounds, it feels nice and responsive, and works really well!

Okay, this is just excellent, I can tell a lot of effort went into making this! Everything works pretty well, and it's impressive how much there is here in terms of areas to explore and hidden secrets to find (I loved the little tsundere sign)

This is awesome!! Nice job on making Something 3D, while still keeping things visible and understandable

This is really nice!! Great job on the graphics, they look amazing! I couldn't make it to the bottom of the hill, but I still had a great time with this!

VERY nice visuals, and cool gameplay! Great job overall on this!!

This is super cute!!

Thanks so much!! It really means a lot!

Thanks so much! I'm definitely going to add some more to this game, nothing absolutely huge, but I'd really like to add the ability to upgrade your ship, and fit it out with cannons that do different things. I also have big plans for the "pub" option in the towns...

That's a really fair point, and I see exactly what you mean. I'll look into adding simple animations for when enemies are damaged, that way it'll be easier to tell who's actually getting hit!

Glad you liked it!! Yeah, I really like the turn based movement style, I find it a lot of fun to put players in sticky situations where they have to think carefully!

This is really nicely put together!! I like that this one actually has a story, and the gameplay powers were neat! Overall nice job!

WOW, this is really really nice! You've done a great job in rendering the background area, with the floating papers, train, and 3d effects. This is one of the best I've played in this jam so far!

Very cool and very trippy, I'm not sure exactly what's going on, but you've done an excellent job of creating an eerie atmosphere

This is really cute, I like the graphics, and the space momentum physics!

This is really sweet and cute, and I adore the colour palette!!

This is cool! Challenging, but I like it! Neat to have a kind of real time strategy game, I loved taking care of my little orcs, RIP little buddies...

Wow, the graphics of this are really cool! It was a bit confusing at first, but it seems well thought out, and the idea of being able to move islands around is really cool. I'm not entirely sure what the advantage to getting out of your balloon is, but the idea of being able to get in and out of it is pretty cool! Great job overall!

Super smooth and gorgeous graphics, and really trippy, I like it!

Wow, this is really impressive and cool! It's definitely the starting point for a great RPG! One suggestion I might have is adding keyboard shortcuts for accessing the inventory, map etc.

Oh thanks so much!!  I'm glad you like it!

This is cool, I like the graphics, and the option for up to 4 players! One thing though, is I think it'd really benefit from faster-paced attacks.

This is cool, challenging, but a fun concept!

This is super, super good!! I love how the graphics resonate with the music, that works really well, and makes it feel just amazing to play!

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Okay, this is loads of fun, It's a really simple concept, but it's challenging and addictive, I like it a lot!! My  only criticism is that it's REALLY hard, I can usually win at most 3 or 4 battles before I get a game over. But yeah, cool concept, cool graphics, GREAT music, all around really well done!! This gets perfect 5 star ratings across the board from me!

really nice smooth animations, and simple but effective gameplay!

This was pretty cool, it works pretty well being able to jump around between all the platforms, and being able to use disabled cubes as stepping stones was a nice touch as well! I think this could benefit from some more complex graphics, even just some simple things, like turning the enemy cubes into simple floating cube-like robots. But overall I thought it was pretty sweet!

This was fun! A cute idea, and pretty good execution too. My main complaint would be that it requires so many points to unlock higher levels of upgrades. It takes a long time to get 50 capsules! Perhaps the later levels of beach could provide more capsules than the earlier levels to help balance the game? Another thing I would suggest is having more in the way of graphics and sound. The megaman style sprites are cute, but it'd be nice to develop your own style. Overall, pretty fun though!