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A jam submission

Iron WinterView game page

Iron Winter
Submitted by thisisnotdalton, emebo, scruffycreativestudio, merizkadesigns, schuang7, Shuu — 12 minutes, 41 seconds before the deadline
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Iron Winter's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#303.2503.250
Originality#313.5003.500
Fun Factor#393.1253.125
Overall#483.1253.125
Visuals#533.2503.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
video game

Was your game made solo or in a team?
Programmer - thisisnotdalton, Music - scruffycreativestudio, Art - merizkadesigns, schuang7, emebo, Shuu

Did you use any third party assets, if yes what assets did you use?
We did it ourselves yo

Did you choose from one (or more) of the optional secondary themes?
frosty, resourceful

Does your game contain 18+ content (Nudity, Gore, Language)?
Some degenerates employed crude humor for their about descriptions.

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Comments

Submitted

This was pretty fun and worked well! I liked the mechanics, having to deal with your mech getting slower as it got colder. Only real issue I had was that it would have been nice to be able to see further down. Since it's a game about mining, having the character be centered much higher up on the screen would be nice. Graphics were good, mech design is cute, and the music was nice, though I didn't really feel like it fit the overall tone of the game. Great job overall!

Submitted

Fun 2D mining game.

Even if a bit on the hard side, i really enjoyed racing agains the cold to try and dig coal as quickly as possible. The fact that the mechs slows down as it gets colder is also a nice detail but makes it quite a challenge to balance your time mining and planing your return trip to the furnace XD

My main gripe is that while digging downwards, you don’t seem to drill more than one block at a time instead of 2 if you’re in between 2 tiles, having it be like this would make the dig mechanics a bit better i.m.o, especially considering they seem to work this way already when digging horizontally.

Another small issue i found is that you didn’t seem to have walled off your level so if you’re not carefull you can walk and fall off the map.

Other than these it’s still a nice entry, and i liked the challenge, even if i died quite a few times thinking i’d have enough time to go back but forgot to take into account that you move slower and slower as you freeze haha :p

Good job to you guys :)

Submitted (1 edit)

I like the concept of balancing mining and not freezing, would love to see this expanded on maybe with mining to upgrade the base or just different things to mine or avoid. Also the game was pretty small I couldn't get it to fullscreen. Very cool game though

Submitted

Had a great time digging, collecting, and dropping off minerals. (Very nice drop off animations.) 

Wish it took more minerals to win the game, so I just played it again! Plenty of potential here for more minerals, drill upgrades and more.

One small point of frustration was I am not small enough to fit into 1-wide holes when I dig down, and my drill cant dig a tile unless I'm directly above it, so downward digging was tedious. However sideways digging easily made up for this. 

Laughed in the about/credits.

Host

This is a nice concept!

Submitted

It took me a little while to piece out what exactly I was doing, but once I did, I found it to be a clever concept. It reminds me of Terraria and Steamworld Dig a great deal. I'd say that the blocks which need to mined could be clearer if more colors were used on them, but for the most part I think this was a simple concept with a nice execution!

Submitted

First thing I did was walk off the side of the map, didn't understand I needed to mine down haha. Would like it if the mech was only 1 tile wide so you didn't have to dig twice, or you could dig 2 tiles at a time. With some more goals/obstacles could be a nice little game!