Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

dungeon

1,593
Posts
37
Topics
198
Followers
102
Following
A member registered Jul 15, 2017 · View creator page →

Creator of

Recent community posts

Very frantic game, might be good if it started slower and increased in pace as it progressed. But at least the health is generous haha.

Cool game! I've never seen it but is the salesman meant to look like the guy from Aqua Teen Hunger Force? Haha

(1 edit)

Very fun game, well done! Nice to see you back in another MechJam.

Very cool game, beautiful visuals and sound. Super polished for the time provided, impressive work.

Pretty unique concept, I like how simple the controls were with dispatching mechs to the specific buildings around the city. I love the sprites for the mech designs too, felt like something from a GameBoy Advance game, very cool.

Nice basis for a future game, I love the mecha ants. 

This looks really nice from what I can see so far, but I think I might getting a strange glitch. Keep spawning in a sort of black void and can't do anything?

This looks really nice from what I can see so far, but I think I might getting a strange glitch. Keep spawning in a sort of black void and can't do anything?

Cool game, sadly I kept getting stuck at the door puzzle.

Nice work so far! I love the various mech designs in this entry.

Pretty nice start to your project, well done.

(1 edit)

Yes it's allowed but you must leave a comment on the submission page detailing the full changelist, this comment must also be manually dated and timestamped. It should be noted it is mainly for game breaking bugs or issues, not minor glitches.

If you could cite some of the sources of the images that would be great, rather than crediting each image individually.

Awesome stuff!

Yeah of course, that’s no problem at all.

📣 It's time! You officially have two weeks to create your game for this year's MechJam - best of luck to everyone. Don't forget to share your WIPs in the Work in Progress channel or on social media with the #MechJam hashtag. 

Here's this year's OPTIONAL secondary themes. Remember you can use as many of them or none of them, they also don't impact the voting. They are just fun modifiers and are yours to interpret however you wish.

🦁 Safari

🗳️ Electioneering

⛵ Ship of Theseus

🗺️ Cartographer

4️⃣ Four Dimensional

⚔️ Dungeon Crawl

🔍 Texture Archaeology

🃏 Arcana

Have fun everyone, please remember to take your time with it. Take regular breaks, go outdoors, eat food and stay hydrated. A jam isn't worth getting sick or tired over!

❤️

Very cool game, the yo-yo mechanic is super neat.

Apologies, I must have forgot to put it on the page. Here you go: https://discord.com/invite/V9dZ8S7b73

(1 edit)

Hi Peter! You can direct any questions to me here or through the Discord server's Questions channel


MechJam is back! Our seventh outing in the MechJam series, a jam open for all. You will have two weeks to create a mech/mecha video game or physical game. You can work alone or in a team. You can find all the games created for the last MechJam right here! Hopefully you'll get a good idea of all the talent that comes with every MechJam.

The next event begins June 18th, you can join here! If you want to look for team members feel free to use the jam's community tab or join our Discord and look for the Team Up channel.

Hope to see you all there and very excited to see what you'll create!

Thank you for the very lovely comment, it means a lot!

Awesome collection!

Nice game, quite tough!

Fantastic writing, very well done. 

Nice little story!

Really cool visuals and concept.

Very nice style, I always appreciate a typing mini game!

Nice lighting, I sadly got a bit lost though. I'll have to give it another shot at some point.

Loved the gadget variety!

Not sure what I was doing but I unfortunately couldn't figure out how to get out the first screen, not sure if it was just being glitchy for me. Like if I went on the ladder the character would ascend rather than descend. I feel like there's too many controls too if that makes sense? 

Will definitely be playing some more of this when I can, really great work as ever.

Nice idea, I am guessing the disguise mechanic doesn't really have a use in this current build. The controls could feel a bit slippy and unresponsive at points too, especially the jumping for some reason.

Really cool!

Unique idea, could have done with some more sound to add to the atmosphere I think. It was quite difficult to locate the light sometimes too.

I'll definitely be playing more of this, really cool game.

Interesting concept!

(1 edit)

I adore your art!

Nice to see a game tackle the Skate or Spy optional secondary theme!

Yep, you can make a stealth game

The jam has started, still plenty of time to join and create something if you are interested!