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Kaiju Jump's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #3 | 4.000 | 4.000 |
| Overall | #12 | 3.714 | 3.714 |
| Audio | #15 | 3.357 | 3.357 |
| Visuals | #25 | 3.214 | 3.214 |
| Originality | #26 | 3.000 | 3.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your entry a video game or a physical game?
Video game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Yes - Royalty free sound effects from Freesound.org
Did you choose from one (or more) of the optional secondary themes?
Yes - Parade
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
It's a good game, I enjoyed spending time in it!
Simple, fun, and full of charm!
The platforming mechanics are straightforward, making it easy to pick up, and il love the cute graphics style.
this was a fun one with a happy vibe and some cute artwork. Last level was the toughest, but I was able to sacrifice a Kaiju for the yellow balloon and then get through. Nice work!
This was quite simple but I enjoyed it, the difficulty curve I think worked well. Found myself having to think a bit in the later levels and died a few times but nothing egregious.
Some of the collision is a bit iffy with the player still stuck to ledges even when visually standing completely off the block. But it wasn't a major issue for my playthrough. It actually kinda helped in a couple cases with long jumps. Speaking of the longer jumps I would probably make them a bit closer together because some of them it honestly felt like I was cheesing the players collision box.
As for positives, the art and sound effects were good, and the levels had a decent variety and good introduction of new mechanics.
Good work!
I really loved the sound design—super cool that you created it yourself!
I also really liked how well you teach the player the mechanics (the blue box). First, you introduce it in a safe zone, giving the player a chance to understand how it works and make mistakes. That’s a great design choice!
The controls felt a bit tricky at times, which made some puzzles harder to complete. Maybe making the gaps a little smaller would give players a better chance to jump across.
I’d recommend adding different states for the portal—closed until the players collect the balloons, and open after they’ve gathered them.
Overall, an awesome platformer for such a short development time. Well done!
Simple but fun to play and finish, good job!
I enjoyed playing this game! Some levels were difficult for me! :)
Nice, simple platformer that is fun to play and offers some nice puzzles.
Cute art and a good amount of challenge!
Fun platformer, I really enjoyed playing through it.
it's a cute game, but it's very simple, it's reasonably easy, but I did die a few times.
Cool amiga like platformer, I got in the groove :) Competent on all aspects.