Nice solo effort, my screen was more zoomed in that your screen shots so maybe something didn't scale properly. Also when shooting, the animation was trying to trigger on space button down (hold press), something is looping or ignoring the timeout your bullets/gun is using. I got to the end but noting happened, a lot of my shots were going over the targets. Good effort, a few changes and it will function nicely, it's very hard when you only have 2 weeks in a jam.
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Mecha Defender 1.5's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #104 | 1.581 | 2.000 |
Originality | #106 | 2.055 | 2.600 |
Visuals | #110 | 1.897 | 2.400 |
Overall | #116 | 1.581 | 2.000 |
Fun Factor | #125 | 1.107 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
POWER STATION FREE TILESET PIXEL ART from CraftPixNet, Hurt_C_08 from Pixabay, 8-Bit Surf by David Renda from fesliyanStudios, 8bit Science Fiction Theme (NES) : Firefly (The Ballad of Serenity) AKA the menu theme from the TV series Firefly, Short laser gun shot and Funny fail low tone from Mixkit, and finally 8-Bit Level Complete by Soundsmack.com
Did you choose from one (or more) of the optional secondary themes?
No
Does your game contain 18+ content (Nudity, Gore, Language)?
Definitely Not!
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