sounds like you're stuck in a loop
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Thanks for the feedback! I'm not sure what the UI for the transparency would look like, but I added a colour picker.
In the meantime, you can copy the binary output and add .1 to get transparency.
Hey, thanks for the feedback! I'll try to take some time to look into those issues.
Edit: looks like the first issue is on Unity's end (the canvas does in fact resize, but Unity's not updating till it's been focused). RE the auto-detect size, I spent a bit of time tinkering to see if I could figure out where they're pulling the size from without success; I've submitted a feature request on itch.io's github about it though, and will update this if more info on the auto-detect becomes available.
Yeah, the avatar in bitsy is just another sprite in terms of rendering. There's a file in the hack repo with helpers that can be used to edit it if you're interested: https://github.com/seleb/bitsy-hacks/blob/master/src/edit%20image%20at%20runtime...