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Undivided's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 4.583 | 4.583 |
Authenticity (Use of resolution restriction) | #10 | 4.833 | 4.833 |
Overall | #18 | 4.188 | 4.188 |
Audio | #60 | 3.750 | 3.750 |
Graphics | #127 | 3.583 | 3.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Just me :) I did all the programming, pixel-art, music and sound effects.
Was the resolution a challenge?
The main struggle was how to fit the whole puzzle area on one screen for it to look good. I decidet to make the game with some pretty basic shapes and colors so the levels are big enough, but look nice.
What did you learn?
I participated in Lowrezjam 2019 as well. However, this is the first puzzle game I've started making (I finished a different one for another jam). I learned a lot about designing puzzles, screen cuts, HTML with GMS2, window resizing and so on. It was fun!
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Comments
Very nice little puzzle game! I enjoyed figuring out patterns and traps that were set
Thank you!
Fantastic! Very fun fun to play, good tutorialization and some really clever puzzles. Designing levels at this resolution must have been a real challenge. Also, always nice to see functional setting in these tiny jam games.
Thank you very much!
I love this! Wonderful game, congratz!
Thank you!
I got stuck in level 10.
Wow! What a great concept. Please continue making it.
Thank you! Keep trying, you'll figure it out!
Really great game. It was a lot of fun to play.
Thank you!
very nice
Thanks!
I loved the game! Reminded me of being a hotdog trying to wiggle my way down a tube to victory. Lovely!
Thank you!
it neat small game, remind me of the Snake bird, the pace each new gimmick is introduce is just right and the way each level make me think of a solution then immediately make me realize the catch of the stage is just spot on. hopefully you will add some more level after the jam or make a more polished version of the game without the 64x64 pixel limitation. i want to play more of it!
Thank you very much! I might do that after the jam yes!
Really cool idea for a puzzle game. You did a good job of introducing new mechanics in a way that was unambiguous, and iterating over that idea with harder and harder puzzles. It hit the sweet spot of difficulty for me—I almost never immediately knew what to do, nor did it feel like any of the puzzles were too difficult. The undo was greatly appreciated.
Thank you!