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Armen138

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A member registered Jun 08, 2016 · View creator page →

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Hi! The source repository is here: https://gitlab.com/team-potato/titan_tactics

Hi! The source code repository is here: https://gitlab.com/team-potato/tiny_tactics

Note that this was a jam game, so it may not be the finest example of “how to build a game with godot”

Yes, source code is here: https://gitlab.com/team-potato/tiny_tactics

Hi! The source code repository is here: https://gitlab.com/team-potato/tiny_tactics

wow, thanks for playing it all the way through! To be honest, I wasn’t sure the pre-jam version could be played all the way through. I think for a quick overview of changes, the pre-jam devlog held up pretty well, we managed to get all the planned changes in the Spring Cleaning release:

Spring Cleaning pre-jam devlog

This is absolutely amazing, well done!

While I did get an error about CONSTANT.TXT, the game was playable after - it looks good, and the music really adds a lot to the atmosphere. However, it is lacking a lot of polish. Menus, tooltips, any kind of instruction on how to play would go a long way to make this into something really interesting.

Not much here yet, but it seems promising. Add some targets on the map to shoot at, and you’ve got a game!

The Spring Cleaning release is up!

This looks amazing, especially taking into account the difference with the pre-jam version!

Not exactly a sequel… call it a “Spiritual Successor”!

I love these sprites, and join the other voices hoping for another pack with more heroes and monsters!

fantastic, but also terrible

Thanks!

Thanks! I really don’t consider myself much of an artist, but thanks for the kind words :)

Finally a game that really tests my skill!

Loved it. Threw a party for the goblin minions.

Now this is low effort - leaving it up to the user to figure out how to run this thing. A puzzle almost as fun as the game itself - I’d have to say my favourite part is the win screen!

What did I just play? Was it even playable? Is this thing winnable? So many questions!

What an adventure!

This looks great, with a minimal use of graphics assets. Very impressive!

Looks lovely!

This dude… is definitely in a mine field.

My grocery adventure came to a brutal and unexpected end, well done

typos, no punctuation, this is low effort at its best.

This was fun

This very cool, hard to believe it was done in such a short time. Great work!

In vanilla JavaScript, that’s playing on hard mode! Nicely done.

thanks!

really cool, I like it.

really nice graphics, well done

Hi! Thanks for playing our game! The Well level dialogue gives you a hint as to what to do next: You move one of your characters towards the well, and inspect it to finish the level. We should probably have made this clearer with a bouncing arrow or something. Thanks for all the feedback, we’re planning to build a new game based on the concepts and lessons learned from this one, and this kind of feedback will definitely come in handy :)

Thanks! It was a team effort, I think we all feel like sleeping for a week now :)

Thanks! The resolution is 160x144, scaled up to 640x576, rendered in four glorious shades of green :)

Thanks! We learned a lot of valuable lessons last time, and put them to good use!

I love the graphics on this, nicely done!

Quite difficult! Nice job!

Very cool puzzle platformer, great job!

Such expressive graphics in so few colors, nicely done!

classic platformer action! Very cool