Very cool. It’s the attention to details that really make this game, the smoke, the tire tracks, it feels very polished. The UI could use a little more love, though.
Armen138
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It took me a little while to figure out how to activate the portals, but that was pretty cool. The game definitely needs more content, but I think this could go many directions from here - perhaps a rogue-like? The portal connected rooms certainly allow for lots of surprise enemy spawns. I am a bit at a loss to find a real connection to the theme, though, other than the portal room that connects to itself.
Hi! The source repository is here: https://gitlab.com/team-potato/titan_tactics
Hi! The source code repository is here: https://gitlab.com/team-potato/tiny_tactics
Note that this was a jam game, so it may not be the finest example of “how to build a game with godot”
Hi! The source code repository is here: https://gitlab.com/team-potato/tiny_tactics