Neat game! I included it in my Godot Community Jam compilation video series, if you’d like to take a look. :)
Play game
innerspace-lite's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #47 | 2.548 | 2.548 |
Overall | #50 | 2.634 | 2.634 |
Graphics and Sound | #51 | 2.613 | 2.613 |
Theme interpretation | #52 | 2.742 | 2.742 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code
https://github.com/xphere/innerspace-lite-godot-jam-2018
First Godot game
This is your first Godot project
Comments
Loved the graphics, also I like to abuse mechanics, so I spinned and spammed bullets - very effective, only sometimes enemy broke through. Interesting idea that I had to collide with enemies to cool/warm myself and do it with the right timing, also great job with first Godot project!
Thanks for the comment! I tried hard to set spin acceleration and shot cooldown to make spamming not that effective, but that's all I got. I know it's a small game but I think it's a big step for me to start playing around again with game development, and it's all thanks to Godot. I just fixed some bugs and added a small intro too...
Sorry, I wish I had more time to fix this (should be easy, I hope) will do in a few weeks.
The mechanics should be obvious after some runs, the main one is "don't get hit". The less obvious is "if you can't avoid being hit, shield it at least". Maybe I need to put some effort in making this more evident.
Thanks for playing and reviewing! Glad you enjoyed it!
Impressive first Godot project, congrats! I really enjoyed the graphics, and the gameplay is clever and challenging. The slow movement forces you to plan ahead and decide what to aim for, it's a very good concept for such a 3 day jam.
I'll be looking forward for a post-jam version with some more tweaks and sound effects! :)
Thanks, I'm glad you liked it! I'm pretty impressed with what can be achieved with Godot in a few days, also loved its open source nature, making it an easy choice among other engines.
Pity I had to leave out sound effects and menus from the game due to time restrictions, but there'll be a more polished 1.2 version soon.
Thank you for playing and reviewing! It's nice to be part of this jam and hoping for more!
Gorgeous one! The minimalistic pixel-artstyle looks great and the gameplay is interesting and nicely balanced. It took me a short while to understand I have to plan ahead and calulate what to shoot and what not.
My highscore is 1:14 :)
That was awesome, but I didn't expect the thermometer to be broken. :P
What were those bars next to the ship, shields or Is it from the movie? (I didn't watch it)
Good job either way.
Sure thing, those are shields! If used correctly they can block half the damage and temperature effect. I think I should have put more work in make the mechanics evident, will improve this in future work.
How is the thermometer broken? I don't get it.
Glad you enjoyed it! Thanks for playing and reviewing!
Cool looks, but the controls were too sluggish, the deceleration was too slow, also, I suffered hypothermia at 35 C ? Im pretty sure that's cold but not that dangerous.
I've based temperature limits on this wikipedia entry about body temperature, but you're right that 35ºC feels too high to die of hypothermia. Think I'll be tweaking this and that for some time, hehe.
Thanks for playing and reviewing!
Really great for a first project (this was my first as well)! Could use a read me of some sort, but I figured it out from the screenshots.
I enjoyed the particle effects a lot! Reminded me of Geometry Wars but completely unique from that. Good job!
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