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A jam submission

The Arkham familyView game page

A game about a family.and it's demise or did it? LEarn the truth of the Arkham family
Submitted by Juan Rodrigues, Ahrakeen, NNizuki, Dambosco50 — 8 minutes, 23 seconds before the deadline
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The Arkham family's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#73.9003.900
Graphics#84.1004.100
Overall#173.5753.575
Fun#183.3503.350
Theme#233.8003.800
Controls#333.0503.050
Originality#383.2503.250

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2.2

Source
no

Game Description
The arkham family are the guardians of the tree of remembrance. A mysterious tree that grants the family strange and unusual gifts. Through these gifts they built the city and was counted as the foremost of people of their society. But then a series of misadventures happened. Jezebel went to the mysterious cave never to be heard from. Simon the cousin went through a portal never to be heard of. Crystal the aunt of the family disapeared among the jungles. ‘Leaving just You as David to try tn learn the truth of what happened. But every member is tied to the tree and it has one more secret that may change the familys fortunes yet again.

Discord Username
JuanLr #6920 Nizuki #1762 .jpg #3828 Ahrakeen Greenmoon #1949 Dambosco50 #8770 Dorinic #1347

Participation Level (GWJ only)
Second GWJ

Participation Level across all Jams
This is my 4th 5th jam

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Comments

Submitted(+1)

Superb presentation ! Both visually and sound wise with the music. I like the story and tone as well.

Gameplay wise, i like the very castlevania like controls, but i think the jump feels a bit too floaty, especially when you switch to Simon and have to jump on some smaller platforms, and also when having to jump on a switch at some point, final issue i'd say is that i feel some controls weren't explained, at first i thought simon couldn't attack what so ever cause when i clicked nothing happened where as the previous character had an attack move, and i only discovered near the end that simon could also attack but with a different key, i tried that thanks to the idle animation where his shadow turns into a scythe at some point ( which is super cool i gotta say !)

Other than these, i enjoyed the game, and i like the setting and i'm intrigued as to where the story could go, i'm not sure if i reached the end or just got stuck ? I reached a tree down a large chasm with simon and he said "it's not the end is it ?" so not sure if i'm missing something or not, regardless had a good time with the game.

Good job to the whole team :)

DeveloperSubmitted(+1)

Hey thank you very much for playing our game and give feedback. And I thank for apreciatting my art (I made the characters sprites/animations). Keep your eyes open, we are planning to continue this game, new characters/abilities might appear, and the story line is getting really complete!

Submitted(+1)

The game was astonishing. The work of a good them it seems. Art, music and SFX are all amazing, and also how you choose to adopt the theme. 

Though I have some remarks; The platforming wasn't well made, controlling the characters was hard specifically in the air (I suggest you slow down the speed of the player in the air). And like @jonas1426 said, the enemies feelt unecessary. They are hard to fight and not rewording. And most of all I wished to play with the other characters in the game, they seems very interesting. I hope you finish the game.

Well gone guys. Congrats.

DeveloperSubmitted(+1)

Heey thanks very much for playing and giving us feedback!! I agree with you, I think this prototype is really poor for now but we are still discussing new features and bug fixes for later versions! Keep tuned on we are continuing this game!

Submitted

I will be waiting for new content. By the way, I remember finding a a bug in the map, that let you enter to the wall and stuck there (I think it was in the guy level). I apologize for not mentioning that earlier. 

DeveloperSubmitted

no wories at all, we are changing our programming team/engine, so I think they'll prob rewrite the whole code. Thanks for the feedback!!

Submitted(+2)

Really liked the overall atmosphere. Having each family member have their own music and combat was a nice touch.

The combat felt unecessary as I just skipped all enemies, although I really liked the umbrella from the lady. It was a bit hard to control the movement as I felt I often slid a bit more than I would have liked. Maybe that was the intention.

Overall a solid game, thay I enjoyed playing.

DeveloperSubmitted

Hey thanks you very much for playing and giving feedback!! Indeed the combat is a little bit irrelevant right now, but i'll discuss that with team in order to make that interesting, btw we gonna add some bosses to the game prob, so keep ur self tuned :)

Submitted(+2)

Everything fits together so nicely, well done!

I had trouble landing jumps, and I wasn't good at fighting the enemies so I ended up just jumping over them and speeding through the game.

It feels very polished, and your Game Description reads really well too.

DeveloperSubmitted

Hey thanks very much!! One tip for combat is to watch closely for when enemies are preparing themselves to attacks, them u can walk a little bit to the side to avoid being hit and then attack the enemies while they are on cooldown animation.

Submitted(+2)

The game looks great! Sounds good. I felt Simon's jump was a lil sensitive. (hard to land) 
animations and creatures are very well done. I completed with Jezebel after collecting the shard and was a slight bit disappointed I didn't get the option to continue with Simon's path before endgame. Checkpoints were a very nice touch! 
Overall great game! Good job :-) 

DeveloperSubmitted(+1)

Hey thanks very much for playing! We are still polishing the game and prob gonna fix those bugs for later versions! :)

Submitted(+2)

Well polished game. The graphics and audio fit together to create a nice atmosphere.  I really felt as if I entered the new world you are proposing.

The controls feel good too, sometimes maybe a bit rigid, mostly on the attacks.

Really good work! :)

DeveloperSubmitted(+1)

Thanks very much for playing and for your feedback!!

Submitted(+2)

I really enjoyed this game! I found it quite difficult though; it might be cool if you could gain hearts as well as lose them :P Those little animals were vicious! I also really liked the art but it was a shame i couldn't play the game full screen to see it properly. Great job, looking forward to playing more of your games!

Developer

Glad you enjoyed the game.

Thanks for your feedback

Submitted(+2)

Hey,

nice little game you made, really like it. played and rated.

please feel free to play and rate my game:

Submitted(+2)

Nice aestethics.

Was a bit confused as inside the tree you can attack with LMB but in the game only with Z.

But otherwise nice to play. 

Submitted(+2)

Digging the castevania-ish goth aesthetic. A full-screen mode would have been appreciated so that I could in turn appreciate the pixel art some more.

Developer(+1)

Yeah, we are considering trying to make this a whole game. the idea is nice we wanna expand on the family members some more. and the story behind what happened to them. As well as the role of the tree itself

Submitted(+3)

Great concept! Would love to play a full version as I was sad when I reached the end! Only nitpick is the controls for Simon seem a little sensitive so it's hard to land jumps without overcorrecting and falling off anyways. :P

Submitted(+2)

Great game ! I love the art and the story. Idk if I am just bad or the game is a little hard ^^

Submitted(+2)

Great Game!!! 

Things that I like:

-History

-Graphics 

-Gameplay its very fun

I think that you could improve the game creating more SFX and create a better loop in music. 

Congrats!!!

Submitted(+2)

There were a variety of enemies and the story was interesting. I also appreciated the inclusion of a checkpoint system because I died quite a lot! Well done!