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A jam submission

RevossView game page

Spinny space shooter where you can upgrade your ship.
Submitted by Dalden — 19 hours, 3 minutes before the deadline
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Revoss's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#154.1904.190
Fun#213.6673.667
Controls#213.4763.476
Overall#313.4603.460
Originality#423.4763.476
Audio#452.9052.905
Graphics#483.0483.048

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
v3.2.1

Source
Yes sure, but probably not a good idea to use it as a reference, I have no idea what I'm doing :-)

Game Description
A spinny space shooter. Choose your starting ship and survive the waves. Every second wave you get to buy an upgrade or extra lives. Wildcard "Make It Up" for some generated sound effects and randomized levels that increase in difficulty. Wildcard "Another's Shoes" for being able to select between three starting ships. Note: Upgrade AutoFire is not implemented yet. I've not used Godot or made a game before, so it's a bit rough!

Discord Username
Dalden

Participation Level (GWJ)
First time participating in Godot Wild Jam

Jam Time
This is my first game jam.

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Comments

Submitted

Fun game. Enjoyed the shopping mechanic, and the different ships.

Submitted

Very clever interpretation of the theme! And super fun - after the first upgrade screen, I was hooked, but I only managed to make it to level 10. :-) Visually it was well done too. Very, very impressive for a first Godot game!

Submitted

The permadeath thing was quite cool. Gameplay was fun, but I was glad for the sound toggle. The player's fire sound was quite grating. An enjoyable game for sure :)

Submitted

I really liked the going-round mechanic and with some more graphical polishing it could be really interesting. There'a s lot of room for improvement, but considering it's your first game it's a really good accomplishment as it is. Great job!

Submitted

Nice game, auto fire did not work for me in chrome.

Congratulations on your first completed game jam.

Developer

Thank you! Yes, apologies, AutoFire was not implemented. I should probably have just left it off the menu, but forgot to remove it.

Submitted

Great game, especially as a first Godot game. I enjoyed the mechanic and gameplay. Going around the top was super confusing, but that was to be expected.

Developer

Thank you. I was considering a different control mechanic, where you would press in the direction you want to up in, for example, pressing UP on keypad and you would rotate (via shortest path) to the top, but this one is the first one I got working, so it stuck :-)

Submitted

This has a great arcadey feel to it, and I love that I can pick a starting loadout, but then upgrade to get the abilities of the others. I just wish there was some more variety in the enemies

Developer

Thank you! Agree, more enemy types was on the todo list, but I kinda ran out of steam :-(

Submitted

yeah I guess that's kinda how it goes

For your first jam? Awesome work! For your 10th? Still awesome! That's how much I like this game. Think this is something you should expand and work on more.

Developer(+1)

Thanks! Glad you enjoyed it. I might work on it some more depending on other responsibilities.

Submitted(+1)

Fun game. Really impressed by the upgrade mechanic between the levels, it adds a alot of depth to the game.

Submitted

Really fun and simple game (not in a bad way). Kept playing it.

Love the upgrade in between levels.

Only thing I would add is shooting when you hold the space-bar ... now my finger got tired ^^

Developer

Hahah, thank you Oskar! And.. shooting while holding the space bar was going to be the "Autofire" upgrade that I didn't get to!

Submitted(+1)

Reminds me of my childhood playing Tempest :D

Submitted

Nice take on the revolution theme. Ah why didn't I think of this. The only thing that could have been better was making the UI like less cluttered. other than that it was really nice. Maybe more enemy types would have been nicer as well. Something like enemies that ram forward then move back. Maybe even make enemies change their orbit size like go into inner rings or move into outer rings. Really like it though. Can't believe its your first game jam. Good job :D

Developer

Thank you very  much for the feedback! I agree completely. The UI needs work, and I was planning on adding some more interesting enemies, movements and bosses, but didn't get the time to do it unfortunately. Maybe next time :-)