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Kakrafoon Kappa's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #109 | 3.032 | 3.125 |
Innovation | #137 | 2.365 | 2.438 |
Sfx / Music | #143 | 1.819 | 1.875 |
Gameplay | #148 | 2.243 | 2.313 |
Overall | #153 | 2.256 | 2.325 |
Theme | #161 | 1.819 | 1.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great art and fun concepts! Great Job!
Very good art and mechanics! I think you make it very good for a first jam.
Can't wait for your next projects. You really have tallent!
Congrats!
Nice concept and good game for a first jam, I really dig the graphics and loved the geeky references and humor. The game's a bit complex and needs a lot of polish, but looks like the start of a great experience. Good job!
Nice game art, bro!
I really like your aesthetic!
Nice art style, looks like a lot of work went into the look, shame you didn't have time to finish for the jam, nice job so far.
Interesting Idea! I did have a bit of trouble playing since the goal, and instructions weren't super clear, but great job on submitting a game for your first jam! It was fun destroying things once I got the laser drill!
Couldn't finish it, really hard and sometimes i felt like i was counting with luck to get the right itens since every time i got a second item i died. When you restart the game the plants and stuff keep missing. But besides that really cool gameplay and loved the art style :D
It's a good start for a survival game and I liked the character design. I would give the survival guide 42 if I could.
It's a good start for a survival game and I liked the character design. I would give the survival guide 42 if I could.
This game was really confusing. I stuck with it, figured out that the tools the Q menu said I had were actually in the spaceship, died a bunch of times trying to get stuff from the spaceship, setup some traps but I didn't know what I was supposed to catch. I'm guessing it's the rats but they were stuck.The concept is nice and I had some fun flying and mining, I would love to see a post-jam version of this, I'm guessing a lot of the problems come from a lack of time.
Btw make sure that the things you place down are snapped to the grid and not the player's position. I placed a trap while standing on a rat and the trap appeared above the rat instead of on the floor. And having the rats and birds collide with the player in general is kinda whack.
Thanks for the tip on the grid. I will check it out.
And yes you right, ran out of time so couldn't polish the enemies.
I also had to an update because I forgot to give the ability to get seeds from the spaceship. Without it the whole growth concept is lost :-)
I know how that feels. I once had to convert a jam game from level based to endless arena at the last minute cause I couldn't get the enemies to stop walking into the walls lol
Doesn't seem to be much to do... I couldn't figure out how to use the tools. number keys did nothing.
I need to work on making instructions clearer then.
Once you found the tools it should be pressing the number keys (1 and 2 in this case) to equip or de-equip. And then x to use it. The laser is quite fun I think
Your instructions were clear enough, but 1/2/x do nothing for me in any combination on the HTML 5 Build. Just a note that your windows build needs both the exe and the other files put into it in order to work. I see you have the source there so I'll try running it in Godot and give a rating.