Very nice game, music and art worked really well and it was nice to see a lot of different gameplay mechanics!
Though, I have to say that I didn't fully understand how the cards worked.
Criteria | Rank | Score* | Raw Score |
Overall | #14 | 3.647 | 3.647 |
Technical | #15 | 3.667 | 3.667 |
Artistic | #18 | 4.000 | 4.000 |
Design | #20 | 3.633 | 3.633 |
Theme | #27 | 3.433 | 3.433 |
Gameplay | #28 | 3.500 | 3.500 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Very nice game, music and art worked really well and it was nice to see a lot of different gameplay mechanics!
Though, I have to say that I didn't fully understand how the cards worked.
Really fun! The art and music fit the game really well, the gameplay feels good. It somehow reminds me of Undertale, but that might just be because of how the player looks. Great job!
Wow. This was very fun. I wish the cards were a more integral part of the gameplay though. And also is it a bug that you can double your damage by left clicking and right clicking at the same time?
First things first, I really appreciate the music. Both the calm and battle songs are awesome in their own right, calm one with voice type harmony relating to how you're fighting your emotions, and the battle song having a kind of crunchyness to it, which really fits the sound effects and visuals.
Second, I really like how compact the game length is, yet still has a good amount of complexity.
Third, great use of theme :)
great job guys, hope yall enjoyed making it.
This was fun! It reminded me of Undertale :) I liked the dark and spooky environment created by the art and music, and defending against the minions was exciting. I used a strategy of trying to get rid of the health cards, and trying to click when 2 minions were close together so I could damage both at the same time. The blue minions were my favorite because I could hover the mouse to kill them :)
Wow, that was awesome.
Visuals and music were really good. I also liked the atmosphere, it's a bit melancholic.
I didn't understand how the card part worked very well. I understand that they buffed the enemies and I could discard them to change the buff, but I ended up not using them.
very cool idea and nice gritty art style. I could do without the flashing screen though. But all in all a very solid game.
I will admit, I didn’t really do anything with the card deck during the fights, I was just too busy to even register what cards I had out, yet alone try to optimize things by discarding and redrawing 😅
With that being said, after an initial feeling of being overwhelmed, in the second attempt I understood better what as going on and played it through. I loved the various enemy types and their distinct mechanics. Might also work great as a mobile game. Also, some really nice feedback there during the fights, and some juice, great work!
Really cool concept. the gameplay is really fun, the artwork and game effects were awesome. Great game
very nice premise! i really liked it especially at the end when the mobs you have to dodge joined the mob pool. good job!
realy nice clicker !
well made and juicy, well balanced (the last level is intense !)
Great job guys!
Very well made!
Really sets the mood with the music and the artstyle! 😄
I was expecting a little more to the story (kind of expected the hooded figure to betray me to be honest), but still, nice job!
Overall this game has a nice message a great artstyle and simple yet effective gameplay! Good job! 😃
Great game. It's the most complex and dynamic clicker I've ever played.
Great game! The first battle was bit of an anxiety attack (heh) as I don’t really knew what things do. I knew there are cards and that they are important, but I did not have time to interact with them (because I had to do all the fighting for the first time). So bit of a difficulty spike there, I would say. Love the interactive enemies in the menu! (got me scared a bit because I thought the game started already, one never knows in a jam). I love the graphics and the atmosphere. Thanks for the game!
I really liked the variety of the enemies.
Its funny how different they could be even though you only interacted with them with a single click.
The transitions and combat effects were really nice! I also like the theme tie-in!
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