This game was very DIFFICULT to understand. I understood after a bit, but man was it hard. However, it was still fun. 👍
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Lemon Mania's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #77 | 2.652 | 2.652 |
| Gameplay | #79 | 2.783 | 2.783 |
| Artistic | #97 | 2.739 | 2.739 |
| Technical | #97 | 2.652 | 2.652 |
| Overall | #101 | 2.617 | 2.617 |
| Design | #123 | 2.261 | 2.261 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Enjoyed the cutscenes and the moving map. I struggled with the game mechanics a bit, however. It was hard to understand the consequences of spending my mana on a given turn.
How do you start an attack? I was clicking, double-clicking, and dragging, but nothing happened :((
Simple and elegant game! 😃
I liked the sounds the lemons make, and the balancing mechanic was an interesting twist on the regular turn-based RPG formula.
By the way, the game works for me on Firefox.
Maybe the UI could have been improved a little to show the tooltips quicker, because now they are easy to miss.
Overall, a very cute game! Good job! 😄
Really fun, it took me awhile to understand how to attack, but once i got it I was all in, good job!
It was strange... Really strange but when I read the comments (especially about hovering skills) everything became much clearer so I could taste this game. It is tasty!
Very nice way of interpreting the theme! Very well thought out and fun. Nice job :)
The lemons make a compelling argument.
I'm afraid I did not understand the balance mechanic...
Fun. Love the balance mechanic and the voice of the lemons is to die for! :)
Really made me think of pokemon, really simple turn by turn game that works well. As the others said I really liked the background changes too, it's a detail but that had a huge importance for me to really feel what I was doing was really changing the environement and I had to be careful. The artwork was a bit rough around the edges but still good enough for me to understand everything. Adding sound effects would have been so great too but I guess in a jam no time to everything right? ahah Great job dude
Took me a hot minute to realize that you can see what the moves do when you hover over them. After that the game was way more clear, though still pretty darn difficult. :D
Also, I really like that imbalance causes the background to change, really nice touch!






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