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A jam submission

Force Field Shield Calibration StationView game page

A game about not fighting pirates in space
Submitted by Cuddleccino — 8 hours, 45 minutes before the deadline
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Play Puzzle Game

Force Field Shield Calibration Station's itch.io page

Results

CriteriaRankScore*Raw Score
Technical#113.7323.732
Design#163.7323.732
Gameplay#173.6593.659
Overall#253.4783.478
Artistic#313.7563.756
Theme#832.5122.512

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
Submitted(+1)

Very fun! I liked to be able to go back in the dialogs, I always skip by accident, also the different tool system is very creative and give some variation to the game so it do not become boring with time!

Developer(+1)

Thank you! I am glad you enjoyed and wasn’t bored :D

Submitted(+1)

Love feel.  Lovely characters.  Great continuity in everything.  Just needs a little more depth.  Strong game!

Developer

Thank you! This feels motivating :D

Submitted(+1)

SICK. Cool take on the theme.  Although it does get kind of tedious after playing a while.

Developer

Thank you for playing and for the feedback!

Submitted(+1)

This was cool! I really like puzzle games and it was fun trying to match the current pattern to the remaining hexagons. I also found it impressive that even as the patterns and configurations got more complex, there was always a solution. My favorite puzzle type was when the pattern alternated between straight line and the diagonals, because those were easiest for me :) The last puzzle was tough but I was able to calibrate my own ship! I also really liked the references to movies, like the wizard brothers and The Matrix :)

Developer

Thank you for playing! I am really glad you enjoyed my little puzzles!

Submitted(+1)

Pretty fun game! I like the colors and the sounds. And the puzzles, of course. 

Developer

Thank you!

Submitted(+1)

Excellent and well done! The dialogue and characters were hilarious! Gundalf was my fave.

Developer

Yes, something great was born from me having only one free asset pack with characters (and fantasy lol), and that something was Gundalf the Gunslinger! You nailed your funny dialogues extremely well, so your feedback means a lot! Thanks for playing!

Submitted(+1)

Liked the atmosphere right from the start. The movements and gameplay were oddly relaxing. I suppose if that wasn't what you had in mind, perhaps adding a more threatening consequence to failure might make it more interesting. Great job!

Developer

I was indeed aiming for a more relaxing atmosphere as I wanted the player to be free to “just mess around”. That said, there might be extra “challenge levels” in the future ;) They would require additional care with designing their difficulty, something I did not have time for in the jam. Also, they would entirely change the feel of the game, so I need to be careful there. Thanks for playing and for the feedback!

Submitted(+1)

Lots of fun, took me a minute to figure out like goblinhours but that was definitely a PEBCAK error for me.

Developer

Well as far as a concern about tutorial goes… there is basically no tutorial xD Thanks for playing and for the feedback!

Submitted(+2)

After clearing a few levels by accident I started to understand what to do. I liked the gameplay and I think giving your missions characters issuing them was a smart move, it added a lot of personality.

Great job!

Developer

Thank you for playing and the feedback!

Submitted(+1)

I found the game to be very pleasing to play, with very careful panel movement and sound.

Developer

I am really glad you enjoyed it! Thank you for playing!

Submitted(+1)

Very cool and polished game. I would love to see a full game for mobile from this.

Developer

Thank you very much! I would love to see that as well so wish me luck please :D

Submitted(+1)

Very consistent and polyshed game! 

Developer

Thank you for playing!

Submitted(+1)

Loved the humor used throughout the game! You did really well to create a well made atmospheric game that employed a simple game mechanic, yet felt fresh and fun. That Jane Doe tho bites lip

Overall you did really well on making a simple, yet complete and aesthetically pleasing game. (Although, to be honest, I definitely started randomly clicking later into the game)

Developer

Thanks for the review. I was actually aiming for it to be solvable by this randomly (I call it instinctive) clicking! But I totally get that it is not for everyone! I am happy you liked the humor!

Submitted(+1)

Really nice visuals and pleasant, relaxing music. The characters help to entertain yourself between puzzles. Many thanks for the game! However, to be honest, I’m not a big fan of this particular kind of puzzle. When I can’t quickly solve the problem with logic, I just start clicking all around without much thinking and just trying to keep track of the fact if the number of flipped pieces is odd or even and push them to one side, and the puzzle solves itself somehow. Maybe not the fastest way, but still. What I really missed through the play was a clear goal. There was progress tracking in the form of earned credits, but there was no victory screen or any screen telling where it all goes. Yes, it’s a jam game, but still, it feels a bit empty without it. Or maybe I haven’t completed enough levels? I’ve earned about 1K :)

Developer(+1)

Hi thank you so much for the review! I can understand that this kind of puzzlesolving might not be for everyone, thank you for playing anyway. There actually is a victory screen with the use for the credits (I think you need around 2 400 of them)… There were supposed to be a shop where you buy new tools for the credits, but I did not have time to implement that. Yes the goal is not that clear as it should be, you are totally right. Thank for the detailed review!

Submitted(+1)

Hi. Don’t get me wrong, it was a fun experience! I was just complaining that I’m not smart enough to solve some puzzles and have to click through :)

Developer

Hi, There is no problem in your smartness, trust me! The biggest design flaw of my game is that it makes people feel dumb even when they play exactly as I wanted them to play! I need to put an extra care to solve that in the sequel. I had this feedback from more sources and it is very valuable, so thank you again.

Submitted(+1)

Fun game ! I'm suprised how often the level with changing pattern looks easier that the static one (for me at least).

Developer

Thank you! That is actually an interesting topic. Levels with changing pattern feels easier to me as well (and aside from Neon, they technically are) but they also are way harder to understand. So I tried real hard to introduce them in a good time (not too soon and not too late). It was a design challenge I did not expect to face.

Submitted(+1)

I'm not a puzzler but that is fun. Maybe one polarisation state can be the broken state instead of both being valid solutions ( as a game over or as a penalty if this were implemented as a mini game in a space game) I like that some change their patterns when activated.

Developer

Thank you for playing and the feedback! Yes, one state being the bad state was considered but got scrapped because this way feels better to the theme of the jam. It could use a better explanation to the player tho, I am aware of that, but time was my enemy.

Submitted(+1)

Fun Puzzle game, the art style is really nice, and the pause menu feels like a terminal a worker would pull in from the side really adds to the game feel.

Developer

Thank you so much for playing and feedback. I am glad you liked my limited art style!

Submitted(+1)

Really cool puzzle game! 😄

I like the different things you can do with the different patterns, and the little storylines and references were quite funny!

My only problem is that I do not think it fit the theme very well.

But overall it is a fun little game! Really makes the gears turn in my head ⚙️🧠

Developer(+1)

Thank you so much! And Yes, the theme did inspire me to do this (less polarized = more stable), but it is not that prominent in the game. It does not really matter to me, I am happy to have a game made (less time thinking about implementing the theme meant more game made lol).

Submitted(+1)

That's a really cool game!

Loved the little funny references scattered everywhere (especially the wizards xD)! 

Developer(+1)

Thank you! I am happy you enjoyed my game!

Submitted(+1)

Nice puzzle, also it feels like a complete game!

Developer(+1)

Thank you! I had to cut a lot of things, but I think I manage to plan and re-plan the work well.

Submitted

It's really worth it!

Viewing comments 29 to 10 of 29 · Next page · Last page