Great game! Was fun and satisfying to clean up the levels and rid myself of those pesky memories. Nice polish, art, gameplay, and music!
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Les Moires's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic | #3 | 4.667 | 4.667 |
Overall | #4 | 3.925 | 3.925 |
Design | #6 | 3.958 | 3.958 |
Technical | #6 | 3.938 | 3.938 |
Theme | #16 | 3.604 | 3.604 |
Gameplay | #33 | 3.458 | 3.458 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- One of my favourite games of the jam so far, absolutely loved it! The minimalist story, the vibes, the character design, the music, absolute bop.
Comments
I'm impressed with the amount of polish you managed to do in such a short time in visuals and game feel.
This doesn't seems to have so much variety, but everything seems really well made. The music and art in this game really blend in well.
I always miss the credits and I don't know about the assets in this game.
Just so beautiful in art, design, music, and atmosphere. This is the whole package and it punches well above its weight for a Jam. Truly a magnificent achievement. I loved playing this game and even though it's a little easy, I can see myself playing this again and again. Goo removal and instinctively satisfying and the characters were just so well done. What a fantastic game! Stunning. I can't say enough good things about this game.
I loved the cleaning effect. I was wondering how it was done, shader, tileset, or normal object?
I know that the Norns/Moiras are mythological but I got some sandman vibes from them.
Thanks, yeah it was not obvious how to solve it, I tried a few different things but ended up using a dedicated layer of autotiles/terrain. On colliding with the water, I will remove the tile and reconnect the surrounding tiles to get that connected effect, not sure how optimal that is but it worked for our scale. The Godot 4 tile editor is really nice, the use of layers alone is a game changer.
Thanks for playing our game!
If "Zelda: Link to the Past" and "PowerWash Simulator" had a child it would be this game. Nicely done, I really enjoyed.
A very pretty game, both the content and the general presentation (icon, logo, etc)! Certainly did not feel like a rough jam game. The application of the theme/story is also nice.
The core gameplay is okay (cleaning an area is always satisfying!), but did not really interest me. Maybe it was the repetitiveness (and I wanted extra twists or ideas earlier on). Maybe the beautiful art gave me unreasonably high expectations.
Nevertheless, well done!
The game is wonderful! The art is very beauty and the mechanics is very responsible!
Congrats! I really enjoyed it!
I'll just echo everyone else's ravings in the comments, what a submission! Blown away :D
Oh my this was a beautiful game. the art, the theme the music… all pretty. There were something really satisfying about cleaning all the goo. I love the game. The weapon of choice was also great: wonderful tool for cleaning my mind. The second level was great, the unraveling bridges were a nice obstacle. Thanks for the game!
I always have a soft spot for topdown or rather 3/4s pixel art shooter but not in the roguelite vein, but like this game, a very straight forward yet enjoyable design.
The theme used in the game's plot is interesting, but the strength lies in the simple but fun primary game play loop of shooting the goo away, and also on the very cute pixel art style.
The art was amazing and it felt very whismsical. I loved the lil blaster and the big dude took me by surprise :)
Awesome game!
Really nice and rounded, that is rare for a jam game.
The cleanup mechanic really reminded me of super mario sunshine. I used to play that so much.
This game is sooo pretty! 😃
The visuals are truly stunning, I don’t know how you managed to make the game look this good in such short amount of time!
The gameplay is simple and intuitive, my only gripe with it is the “shoot where you look” mechanic, which works remarkably poorly with short range projectiles enemies that have contact damage. This is somewhat mitigated by the recoil from the shots, so your character moves back by default. Still, the gameplay definitely holds up!
The story was a little vague, but it left a strong impression!
Overall, this has to be one of my favorite games this jam! Excellent job! 😊
Not loading for me on Firefox, Chrome, or Edge... :(
From the comments it looks really good, will try again later!
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