Very interesting mechanic, Was pretty fun once figured out!
Play game
Rolling dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1175 | 3.214 | 3.214 |
Creativity | #1340 | 3.393 | 3.393 |
Overall | #1597 | 3.190 | 3.190 |
Presentation | #2408 | 2.964 | 2.964 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character is a dice. It rolls to move and spin inplace. Rollout the way to the puzzle solution
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Neat concept! Level 2 was a tough one to crack, but after that it made sense! I like the idea
Took me longer than I'd care to admit to realise I'd gone to level 2 - thought I'd done something wrong when the hole opened up ^^;
Not seeing the dice roll did make it feel a bit disconnected from the number array but that's a smol thing. The game played well, and the last level was challenging to solve~
Nice work~
Pretty fun game! I really like the minimal art style! I wish there were just some sound effects. Understand the way you rotate is a bit confusing, but when you understand it, it's pretty fun! Figuring out the path to go was pretty challenging and fun.
Very clever game mechanics! It's simplicity is very effective and allows for some fun puzzles. The minimal art style is also a big plus. I really enjoyed playing your game. Nice job!
Great job on making a neat little puzzle game! I enjoyed going through and beating all the levels. The transition from beating level 1 and going to level 2 was a bit confusing at first (didn't realise there was a hole) but after this hurdle, it was fun :D
Opposed to Dane's comment, I actually really like your presentation of the game. The simple and pleasing color design does well to highlight the puzzles as the central part of the game. I was a bit confused of what was going on initially, but once I figured it out, I was able to complete some levels!
Some minor improvements: I'd likely put some sort of arrows or dice sprite with the numbers on the right side of the screen. Also, in the future try to utilize music/sounds. I think they're central to a game's atmosphere and can really help keep the player drawn to the game, making the game have more dimensions.
Overall, I like your idea and the aesthetic really helped this game stand out. Great job on getting this game made in such a short amount of time!
Cool. Its just that the presentation is not good, but I know that Jam is short and its hard to polish everything, Good job friend ;)
Whoah this was really creative.
I bookmarked this for when I'm in the mood for a clever puzzle game.
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