Hello, fellow sketchers hehe! I got 34,130. This is a great game, but I wasn’t quite sure why some of the pictures repeated. I loved it anyway. Great job!
wertins
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When I was a kid, I wanted to work as a cashier because I thought cashiers could take anything they wanted from the store for free, haha. Really cool game. I didn’t realize I had become so bad at math. I think some music, more effects, and stronger feedback for the player’s actions would make it even better. Using the mouse wheel is such a cool idea too
Yeah, that's basically what I meant. After a while, I felt like I was repeating the same actions without much increase in difficulty or any new changes to the gameplay, so it started to feel a bit repetitive. Some gradual increase in enemy count, difficulty, or new mechanics could help keep the progression noticeable
It's also possible that I was playing in an unexpected way. I was drawing large squares that eliminated most of a wave in one go, just by moving my mouse from one corner to another while camera is far away from the ground. That might have made the game easier and reduced the sense of progression
The idea of avoiding work is fun! I was pretty good at Minesweeper and Dyno - I won Minesweeper several times and reached 3.4k in Dyno.
However, after completing all the games, it wasn’t clear what I was supposed to do next, so I started staring at the clocks. The PC clock stayed at 09:00, while the hour hand on the wall clock rotated together with the minute hand.
I waited for a day or two, but eventually quit because I couldn’t figure out how to progress
Good job!
Wow, that is outstanding game! I liked artwork and narrative. Gameplay-wise it felt challenging - sometimes I though it's impossible, but somehow I still managed to mark all of them in time. It felt incredibly satisfying!
The hardest part for me was pressing Space at exactly the right moment. Honestly, it wasn’t my favourite part, because I failed so many times at that stage :D
this is one of the best games I've played this game jam!
I really like the concept and design! It took me a second attempt to understand the gameplay. At first, it seemed easy, but the overlapping characters made it surprisingly challenging.
I’d love to see more complications, such as the victims trying to escape or being harder to catch. A few more sound effects would also make the game feel more satisfying, though I understand there wasn’t much time during the jam. Great work!

