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NoahCentury

13
Posts
A member registered Jun 13, 2021

Creator of

Recent community posts

Well, next time you do a jam, hit me up! I do music and audio!

Great concept, but I didn't like that all weapons dealt the same damage. Some sort of timer for the longer recharge weapons would also have been nice. But the vibe and atmosphere was excellent!!

Extremely fun concept!! I think the animations were a bit slow, but other than that loved it! Would have loved to see more, and some original music and audio!

The comment below already says it but yeah, the movement is really rough, the come down from the jump is extremely slow. And running into sides of blocks is an immediate game over cause you get stuck. It would be nicer if you just slid under it. Otherwise neat concept!

Neat concept! Level 2 was a tough one to crack, but after that it made sense! I like the idea

neat concept, but I think you could have gone further into puzzle design. My team actually came up with something quite similar if you want to check it out!

really original concept! I like that you went the extra mile to do something that didn't have to do with physical dice!

But the player controls are really off and need work. And the spinning knife is not bad per se, but would be better if there was a way to speed it up or slow it down, or orient it. Just some way to control it

Fun concept!

Really cool concept, but a couple things felt off. I didn't like how the enemies dove and accelerated when falling from platforms, and it sucked that they had no attack animation, just touched you and you got hurt.

Otherwise, really cool concept, I could see lots of room for this to go into!

Concept is pretty great! Definitely needs more levels. More enemies, dice upgrades, powerful actions that cost more moves. Neat idea!!

Neat concept, but I think there could have been more to be done with it! Different powers, upgrades to the powers, new minion types. I get that in a gamejam there's very little time, but might be worth revisiting this idea and putting a little more into it. There is quite a bit of room, I think

I had some issues placing my dice, and around wave 5 the game crashed. But I like the take on the dice tower defense! I definitely like that, after placing them, you can move them around, changing the face of the die, and therefore its effect

Very interesting concept! Could have maybe used some audio for some better engagement, and some sort of explanation of how larger numbers translate to affecting tiles in larger squares. But very orginal!