for #2, you can spend 1 blue wisp while in the latex puddles to effectively reset the 'countdown'
(similar to how you can use some when captured by, say, a mimic or fox guard)
Though to actually remove the debuff you need to get through all the floors (think it was 11) and 'end' the demo. Which... is somewhat RNG dependant but not too bad if you're cautious and/or have a good stock of blue whispsPersonally I usually get that effect sooner or later, but that's another matter.
Ran-chan
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Took a moment to realise I needed to press space to advance the text, whoops >w<
A pretty fun idea; wasn't sure what the 'racing yourself' part meant until the track really got clogged up with me weaving all over XD
Then trolling myself on a track by zigzagging with teh dodge was not a wise move
Good job~
An absolutely delightful concept, love it~!
(my one very very minor not really a 'complaint' is it threw me off not putting space between the words. Though probably more for having spent too much time on typeracer et al. But then it wasn't a race now was it ^^; )and I failed for confusing the next word with current. Whoops!
Took me longer than I'd care to admit to realise I'd gone to level 2 - thought I'd done something wrong when the hole opened up ^^;
Not seeing the dice roll did make it feel a bit disconnected from the number array but that's a smol thing. The game played well, and the last level was challenging to solve~
Nice work~




