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Trent-Sama

34
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8
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A member registered Jul 05, 2018 · View creator page →

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I meant more that the boss seems to sometimes stop after different numbers of movements, but you're absolutely right that it can be manipulated to get more favorable results and isn't really random (a little burnt out at how many games were pure luck). I was in a bit of a rush to get the comment out so I apologize.

Very interesting mechanic, Was pretty fun once figured out!

While it took a sec to figure out what the mechanics were it's actually pretty cool when figured out! Good concept, would like to see it done with a slightly more puzzle and less random form.

Art style is super rad, and the gimmick makes the randomness actually really manageable and fun!

Loved the aesthetics and general theme for this one. Getting new dice that can do more things is also a really neat reward that made getting farther more interesting. Good game!

There's a lot more to this game than what was expected, very interesting mechanics. Really enjoyed the visuals as well!

Really enjoyed that the randomness was based on a timer, made me feel a lot more in control. Pretty good!

Going all in on attack has failed me. Good game, I'll beat the boss next run I swear...

Very stressful but very fun game!

I enjoy the everything moves when you do mechanic, really reminds me of the mystery dungeon series! Sometimes felt a little too rng based but the fact you can restart a room whenever was a good call.

Was like playing a short board game, I thought it was pretty okay! You can actually re-roll the dice before it lands incase your roll would be disadvantageous, which seems unintentional but was pretty neat. 

Really enjoyed the art and how wacky it was! It was really confusing for my brain to get used to the controls but it becomes manageable if you take it slow. 

Love the puzzle mechanics, I think it fit the theme pretty well! It had just the right amount of levels to not be too overwhelming and still finish-able. Good game!

I really loved that the RNG of the dice roll still had strategy due to the bust mechanic. There is a lot of opportunity for the RNG to screw you over if all you get are regular dice and not the critters, but when it goes well it is very satisfying!

At first I thought this would be like the other dice puzzlers but the incrementing of the dice and adding more really made it stand out from the rest! Lots of thinkers here, definitely on the harder end I'd say, but it was super fun to play!

Very nice concept that I think fell a little short due to how hard it was to get the glyph patterns right. I think the art was excellent though and with more polish this can become something great!

Another good puzzler! The Spikes were a nice addition that added a fun dynamic to the stages they were in. The visuals were also very nice!

This was pretty sick, I didn't feel like the randomness of the dice screwed me over as much as it could've, and I felt like I always had a move I could make. Good game!

Oh wow you're right! I can't believe I missed that, that's on me my dude.

Beautiful art, and the audio design was very nice as well. Would love to see more dice and enemy types in the future!

Love the mechanics, the last level really stumped me a lot. I think something that would improve the overall experience would be an indicator of what your dice will land on when you move in each direction, since it's hard to keep track of what number is where on the dice. 

Very good puzzler with an awesome mechanic. I love the idea of using the dice as a puzzle mechanic and messing with the dice to get the correct number makes me feel so smart B)

Absolutely loved this game. I played around with this Idea a bit but ultimately decided against it due to not being good at making puzzles haha. This really got my brain going and I would love for you to expand it with more puzzles in the future!

Making the roll also reload was pretty genius, I also really loved how playing the game felt in general. Only criticisms would be the music got a little repetitive after a while, and level 5 seemed a decent bit harder than 6 so the diff curve was a lil odd there. Awesome game!

The visuals were super polished in this one, The feeling of getting a bunch of high rolls was pretty awesome! There were some times where the movement bugged which stopped me from completing it, which was super unfortunate.

One of the most polished and adorable games from this jam i've played! I love the music, the progression, and the general aesthetic of the whole thing.

Interesting mechanic! Had a lot of fun with it, I do wish the sound design was a little punchier though.

I really like seeing how crazy the weapons get as you upgrade them

Loved it!

A bit too luck based unfortunately, but I like the idea! The visuals are also really nice.

had way too much fun making pizza

Really liked the art and characters! I felt like I could never tell what my dice roll was based on the visuals would be my only complaint.

Love the game idea, I was a completely terrible president and was hung at the gallows. Great game.

Very fun game! The potential for the weapon concept is very big and I can't wait to see it even more fleshed out someday.