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A jam submission

ControllView game page

Control the Roll
Submitted by Pip (Agapios Kokkos), cRossGameDev, BeeTeeGames — 3 hours, 38 minutes before the deadline
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Controll's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4694.0004.000
Overall#8843.4943.494
Enjoyment#10543.2683.268
Creativity#17853.2143.214

Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control a dice, and use it to solve puzzles

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 44 · Previous page · First page
Submitted (1 edit) (+1)

Nice game. I loved the UI. Cool levels. I wish the teleport tiles have some indicators or are in different colors to easily understand their twin. Additionally sometimes the digit-checker-tile is not working properly, even its match is correct.

Developer(+1)

Yeah, the bug with the buttons has been noted. Hopefully we're aiming to patch it out in the post jam release.

(+1)

My style of a puzzle game! Absolutely loved it. Some clever twists show you there is always room for very interesting creative improvement on ideas you think you know how they work ;) 

Also really loved the music on this one.

Submitted (1 edit) (+1)

I really like this game! The ui is a nice touch, the puzzles were simple (although I thought at first that the number had to be at the bottom, not the top) and I'm a little impressed that you managed to do 11 full levels lol

Also the whole atmosphere with the retro art, the "yes, I did" and the surreal(?) music was neat

Developer(+1)

I'm really glad you liked it. The "Yes I did" was actually a minor inside joke between me and the designer. The ending of the level was supposed to display a rating system to show how well you did, however due to time cuts I decided that the button for the next level would just say "Yes, I did" since the default art asset our artist provided was "You did it" 

Submitted(+1)

Hilarious UI haha and quite nice presentation

Submitted(+1)

Simple concept used well to make several challenging puzzles.

Submitted

Simple concept used well to make several challenging puzzles.

Submitted

Love the clean style of this game, and of course the concept itself ^^

Most of the feedback i received are telling me that they tried to play it like it is yours, so its fun finding what some expect from mine.

Developer(+1)

You know what they say, great minds think alike! <3
I look forward to trying out your game :3

Submitted(+1)

Love this game for its puzzles and nice polish. Good stuff! :)

Submitted

Hi! I can't seem to get past the title screen-it goes black with the window on the top left when I try to start. This may be due to me running the game on WINE.

I'd love to revisit it if you can build a version for Linux!

Developer

Hi there,
There was an attempt at making the game run on mac and linux, but given the team lacked access to either device it was quite hard to test if the build ran properly. I'm quite sorry about this. I'll probably get to making a WebGL version at some point instead. 

Submitted(+1)

I appreciate that you thought to consider us Linux users!

I haven't rated the game as it wouldn't be fair for me to (only Windows was required), but please do ping me after the voting period ends if you release a WebGL or Linux build and I'd be happy to play and provide feedback if you'd like :)

Developer

Of course ^ - ^ I used to be on a mac computer so I've had plenty of experiences where there was a game I wanted to try but had to be told 'Nope'

I wouldn't particularly feel happy about receiving a rating from someone who hasn't actually played the game. (I think my teammates would feel the same)

Developer

Hey, so I saw someone else using linux used DXVK. You could try using that perhaps.

Developer

Heya, now that the jam is over I made a WebGL with you in mind :P 
Hope you enjoy!

(+1)

Really fun game reminiscent of Bloxorz! Very stylish in terms of audio and graphics, and the puzzles built upon each other to bring a greater whole! Finding the Flatwoods Monster easter egg was also really fun and challenging!

Submitted(+1)

Super stylish, satisfying and responsive movement and controls, clean execution of a fitting idea and great level design to keep the player hooked. I really thinks it delivers as much as one could want from a Jam game, and then some - I really enjoyed it!

An addition if you continue developing that I'd like would be a rotatable die you can mess around with in the corner as sometimes I forget what number is next to what when planning my moves. But that may be just because I don't use dice much!

Submitted(+1)

the cover reminded me of the farcry 3 blood dragon. well made game.

Submitted(+1)

Too bad we cannot use the X on the windows to close them, it would have been quite clever :) Also, “Congratulations” popup is really small on my screen.

Nevertheless, I love the art style and got hooked by the puzzles!

Developer(+1)

I has come fineckey UI issues while making the game. Unity for some reason decided that world space canvases no longer took any inputs. >_> which meant that everything had to be done in a mode I don't have as much experience in. I would have loved for the X to be the actual cancel button, but it was too risky to try it with the chance that it might not render or interact properly. 

Submitted(+1)

I loved it. amazing puzzle game.

Submitted(+1)

The controls were nice, and I loved the overall theme and presentation. Good Job!

Submitted(+1)

The game for some reason felt really mesmerizing. i really liked the simple art.

Submitted(+1)

This made me appreciat the way the dices turn.  Also the buttons sometimes dont respond

Developer

Yeah. Our choices during development was either "Make the buttons trigger twice, or make them sometimes not trigger" and triggering twice caused another whole host of issues, so we made them a little unsensitive.

Thank you so much for playing our game. I've added your game to my que!

I have black screen in this game, exept UI. According to gifs, it looks nice.

Developer

Are you perhaps on mac? 
(Alternatively, what is your monitor size)
Those two things are what could have lead to this. I'm sorry to hear you haven't been able to play the game.

(2 edits)

Linux, square monitor.

With DXVK it worked. The issue was on my side.

Developer

I'm glad to hear it worked for you! I hope you enjoyed :D

Submitted

A clever idea, I had some UI problems playing though, and I couldnt see parts of some stages due to the Moves Made pop-up. Nevertheless, some cool puzzle mechanics in here, especially with things like the stamp and the erasing squares. 

Submitted

Fair amount of puzzle complexity.  An interesting and unique artstyle. good game :)

Viewing comments 20 to 1 of 44 · Previous page · First page