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(+1)

Too bad we cannot use the X on the windows to close them, it would have been quite clever :) Also, “Congratulations” popup is really small on my screen.

Nevertheless, I love the art style and got hooked by the puzzles!

(+1)

I has come fineckey UI issues while making the game. Unity for some reason decided that world space canvases no longer took any inputs. >_> which meant that everything had to be done in a mode I don't have as much experience in. I would have loved for the X to be the actual cancel button, but it was too risky to try it with the chance that it might not render or interact properly.