Very unique game! good job!
EJ 24
Creator of
Recent community posts
Yay!! someone understood the music, I was inspired by PS1 jungle and racing game soundtracks. I listened to a lot of Tokyopill's "Tokyo Drift club" album while making levels so that was also an inspiration. Also super glad you liked the menu, I've been iterating on that system I made for a couple jams overhauling it every time to make it more interesting and expanding it's capabilities
so funny thing, if you weren't slippery on the ground the plane wouldn't be able to lift off at all LOL. The way I have the physics implemented necessitates the slipperiness. However I don't intend on changing it because it means that the player has a bit more room for error especially when contacting walls and such. Glad you enjoyed!
that's what I did though? I had 3-4 playtesters testing 7 different builds giving constant feedback. Admittedly the last 2 levels (cherry blossom and forest) had very little testing as I was running out of time. If those were issues I'd love to know why because after the jam I intend to revise the game as it is and make a "Jam Edition" of it. it's definitely not a good jam game because it takes more time than the average jam player is willing to put into understanding the controls and physics intuitively. If you're willing I'd like to hear more about issues you had with it, criticism is always helpful if it helps make the game better. Thanks






