Cool game! Very nice aesthetic, the backstory keeps you going. But once the monsters started roaming everywhere, I couldn't see a way to win. Still enjoyed playing it!
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The Waystone Circle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1318 | 3.841 | 3.841 |
| Narrative | #1569 | 2.984 | 2.984 |
| Creativity | #2206 | 3.683 | 3.683 |
| Audio | #3309 | 2.921 | 2.921 |
| Enjoyment | #3429 | 3.032 | 3.032 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player journes through a looped kingdom, to achieve endgoal.
(Optional) Please credit all assets you've used
https://pleeze.itch.io/slimesfonts
https://sli8kz.itch.io/lamano-font
Comments
Great artwork, bit of a shame there are not many animations to really bring it to life but even still, there is plenty of charm and colors that work well together. I like the progression system, gives me Settlers of Catan vibes with the resources and building. I think some more intricate choice making would add some replay value but that's probably not really what you were going for. Nice job!
I really liked the concept, sadly the game was way too hard for me and i couldn't finish it :(
The Morrowind reference isnt lost on me! Game looked (visually) great, but unfortunately i couldn't beat it. I'll probably come back and try later
I am impressed with the artwork, fantastic job! Those spells were well animated! Having to fight the monsters instead of picking up supplies and not being able to do both felt like a net negative to the gameplay. I think being able to at least pick up half the items you would if there's no enemies there would make those fights feel worthwhile and not as punishing since they're random. Nevertheless, nice work, the game feels complete!
Very nice artwork and animations on the fight scenes, am missing some animation on the player character walk and idle.
had a hard time reading the text and the game was cut of on the sides :(
the art style so soooo amazing, well done!
nice loop and art direction. Cool concept. that text as though. Sorry I am sure you got the point :) The balance was actually good compared to most games in jams. The art was nice so felt weird with no animation there. Nice game overall
First thing, the font was very hard to read!
That being said, interesting entry! I was very, very confused during the first loop but things started making sense in the second one. I think removing the limited time mechanic would be an improvement. I was able to build the portal once, it got too expensive for me after that...a little unbalanced, but that's to be expected from a jam game. All in all, I enjoyed my time with this one.
Nice game, as some others have mentioned the text can be a bit tricky to read but I like the idea and I'm impressed by how much you managed to achieve in such a short time, well done!
Great strategy! I like the art style and the implementation of the theme. But I can say that the text is difficult to read because of the chosen font.
A very nice take on the theme! I like how gameplay is both simple and captivating and gets you immediately dragged into playing more and more loops...
At some point I felt as I have too much of fire and stone supplies compared to other resourses, but it was probably intended and my own problem :D





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