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chpassos

246
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1
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8
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A member registered Dec 31, 2023 · View creator page →

Creator of

Recent community posts

Totally! My game suffered from time restrictions as well.. But you managed to do a pretty great game regardless!

Great incremental game!! Your artwork is lovely :)

Fuuuun game! I liked the simplicity of visuals, alongside some strategic thinking in every movement :) I thought that the yellow mode was a bit overpowered, because I simply just phase elsewhere whenever I got in trouble. Also, the clear all power up is OP as well. Maybe it is that way because the goal is to reach level 100, and like that it was somewhat easy. Nevertheless, great game :)))

Poooor ducks, what they have done to you?? Hahah fun game, there are some REALLY fast ducks out there! 

Good game, nice take on this type of game! Its all very polished, visuals, audio and gameplay, so congratulations for that. My thoughts on the game: The way it is, I mostly used the anomalies to reset the board, but imo I thought that there were too many anomalies and the time to shoot was too long, so the game changes pace too quickly between arranging colors or shooting them. I am saying this because using them the way I did practically erased any planning ahead I had. So maaaybe using the anomalies as a "one-shot one-kill" type of effect, to help the board in a specific situation, would be more pleasing? idk xD I mean the game still feels great and I had a blast playing it! 

Super polished! Your game is truly a gem, and it is one of my favorite from this jam :)

Loved!!! Very satisfying, relaxing at first but with difficulty ramping up FAST. Great game

Although its simple, I loved this artstyle!! It is so cute and would love to see them animated. As for the game, the idea is fun, and I do see potential to it, as I played a lot of Atomicrops XD

Croakstan is the GOAT! LOVED the game :)

The graphics and sfx are so funny! Loved it! I am sooo bad with time travel and trying to think ahead of time and planning my actions ingame lmao. Had a blast with this :)

It took me a little while to discover that i needed to report the anomalies ingame lmao. I enjoyed it, I am not a fan of horror games but this one has just the right amount of it, great work :)

Nice sokoban game! had a difficult time in late levels xD 

Loved the setting: a farmer in space! the spacecraft, the main art, loved it! I didn't felt the need to use the gun, as we can just kite monsters using meele. Nonetheless, I AM HOMEEEEE

Nice game :) i enjoyed the idea, even though I am not particularly good at speed puzzles, specially platformer ones! A suggestion of mine: even though there is a reset level button there, maybe keybind it to keep the gameplaying flowing, without having to switch hands to mouse. Also, giving a headstart would be a nice feature as well. Nonetheless, great work!

Loved the game and all the atmosphere of it!! Had a blast playing it :)

I liked the idea! I see it is your first game submission, but great job making thus far! My feedback follows what others had said, like character movement and bugged sfx. The concept of this kind of puzzle platformer is very intriguing, congrats!

Your art is so beautiful!! Great game :) as other players, I have to say that I didn't knew what a wooden utensil was, and I was too proud to look it up, but eventually i got some puzzles right. These sorting games are so relaxing :)

Great game! Gameplay feel soo smooth, the art, sfx and music all blend well together! 

Game is incredible, super fun and fits both the main theme and sub-theme. It is indeed hard to master xD Congrats!

Your game looks beautiful! I absolutely love this artstyle. This and the sound sets the atmosphere so well :) gameplaywise, I found the idea interesting, together with the lore. I think that maybe instead of moving the camera with arrows, put all the work on mouse buttons would feel better? Regardless, congratulations!

Loved the idea. That scaled quickly: I couldn't solve stage 4 :( Maybe add an solutions guide if stuck for sooo long in a stage? xDD Great game, would love to see more of this :)

The moment that I thought "I could just pick the entire box and bring to the other room, so much more easy" is when I understood how the game fit the theme xD I am not going to lie, I played until 3 AM: I almost shit myself when it was 12 AM and gravity was turned off, and then at 3AM when lights turned off. I did not played until the end to discover if it is an actual horror game or not, but if it is, I liked the idea to combine these two types of games. Good entry!

Nice game :) i survived for about 150 seconds in three different runs, and I didnt found any hats other than the initial one, the cars just blew people right away.. The stamina regeneration one felt really good. Good game, music is very addicting!

I enjoyed your game! Once I filled the screen it was soo satisfying to see all things happening at once :) in my opinion, I just thought that it was a bit unfair for the boss, as it becomes easier and easier for us to put more tanks and soldiers, if we farm up points to do so... maybe adding a limit to the number of prayers? 

Nonetheless, great game!

Nice take on the theme! I had to spent a hot minute in some of the puzzles, great work! :)

SIMPLY PERFECT. Best one so far, congrats

i swear to god, guess i am TERRIBLE at these games :( but hey the main objective was achieved :D I couldn't find the tile, however I did enjoyed the concept and your take on the jam theme :) 

Very cool concept using the fenix as the loop's focus! The art here is beautiful as well. I found the controls a little bit buggy, when trying to jump and move at the same time. Also the collisions were also a bit weird, around the corners.. But of course it was due to the time restrictions, and nonetheless the game is good! 

Really enjoyed the visuals and music on this one! Maybe you can consider adding some visual/or sound feedback when player gets hit, because it wasnt so obvious I guess.. nonetheless, great game!

Incredible game! Super fun and unique. Also art and soundwork is astonishing, really theres nothing to complain here, well done :))))))

Nice work on the visuals on this one! :) I felt a little dizzy playing it, not sure why: maybe was the lack of sense where the aim was, or the camera being recentralized when we move... 

Loved! When I least expected, I lost track of the luggage :) maybe consider adding some way of removing baggages that are looping for a certain amount of time in the belt, perhaps? I put some wrong and they were there forever.. Nonetheless, great game!

Loved the game! The loop is super catchy and I can see myself spent a hot minute playing this type of game :)

Really liked the game! Its so satisfying when you are perfectly positioned in orbit

I may or may not have lost Phobos midrun..

Absolutely gorgeous game. The dragon looping while helping collect the crystal is a nice take on the theme :) 

Maybe you keep the crystal when you die? I couldn't gather all of them at once..  

THANKS FOR PLAYING!

~ as your sanity fades, your strength grows...

~ but so does the pain you feel...

~ the higher you climb, the faster it will be to lose your mind...

Nice beyblade game! The shielding and stronger attack patterns are so cool to mess with :) 

Nice game and great visuals! This game is so beautiful, and the combination with the music is so atmospheric. Good job! 

Such an unique game! You guys were soo creative on this one. It is nice to have the spinning mechanic not only on orbit, but on yourself to switch weapons and defend yourself. Great work! My only comment is to add an option that don't let players start the game without putting any weapons in (clearly it wasn't me that did this............... sure.....). GREAT WORK!

Cute game :) I enjoyed the variety of bosses, and also particularly liked that you can either throw the banana or eat it. Maybe you could add some reload timer in-between banana shots? Anyways, good job!