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Paint Rolling! with Huey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #418 | 4.053 | 4.053 |
Overall | #795 | 3.738 | 3.738 |
Style | #1151 | 3.802 | 3.802 |
Enjoyment | #1447 | 3.359 | 3.359 |
Ranked from 131 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player changes in size when rolling on the ground. Stage elements like springs, pressure scales, and updraft fans also effect the player differently at different sizes
Development Time
96 hours
(Optional) Please credit all assets you've used
all assets made by me
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Comments
this game is charming! finished it in a little over 30 mins. there's a lot of effort put into the assets (i like the ducks and color options!!). my main gripe would be needing a fair bit of trial-and-error for the later stages (mainly with how big you need to be), but other than that i found it quite enjoyable
Thanks for putting in the time! Glad you enjoyed it
Very cute! Unfortunately, it gets too difficult too fast for me...
Very nice game regardless, congrats :)
Nice game! The concept is great and the visuals are nice as well. I like that the size of Huey affects so many aspects of the gameplay, such as physics and fitting in tight spaces, in addition to being a requirement to clear each level.
luv the design for huey, super cute
Cute!
This is a very cute game. There's a glitch when you lose a level by losing all your size. You just go to the next level anyway.
A genius concept and a remarkable execution. The way your goal leads to internal conflicts (needing to be a certain size to paint something but if you're too big you can't get there) is fantastic game design. I really liked it.
I love how creative and challenging the game is. You could improve it by having the level reset whenever a player loses, because whenever I replay a level that I lost, the paint cans that I have collected in my previous attempt(s) are gone forever unless I refresh the game.
The animation on the character is incredible and I really like the mechanic!
I really like this concept - sort of a reverse Katamari Damacy! I could easily see this being expanded into a lot more levels and playing with ideas like color mixing or using your dried paint to affect the level. Great work!
Great concept!
Quite liked the dynamic between needing to be small (tunnels, gaining height) and needing to be big (living, level completion)!
It's such a cool puzzle-platformer with so many different and fun mechanics. The art is lovely as well. Just needs a little polishing which is expected for a game made in only 4 days :D
This was wonderful. Huey and the rest of the artwork have so much charm to them.
Difficulty ramps up quite a bit for the last few levels, but had a lot of fun with the mechanics.
cool game
This is so cool! Definitely unique, and it's really fun. The movement's maybe a little sluggish, but overall, great game!
Wow what a cool take on the theme. Awesome art style and mechanics. We loved it!
Great game!
Very original! I kept getting stuck on level 3 but other than that the gameplay is great and the art is very nice too!
Thanks! You can try the other levels from the level select
Really original concept, charming art too. I liked it!