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A jam submission

Miniscule MovementsView game page

Claw your way to victory in this frustrating physics based 'builder'.
Submitted by Samuwhale — 1 hour, 11 minutes before the deadline
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Miniscule Movements's itch.io page

Results

CriteriaRankScore*Raw Score
Style#10823.8333.833
Creativity#17483.5003.500
Overall#19133.3483.348
Enjoyment#35182.7122.712

Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You build a bridge/path to scale a too high wall. Additionally, the game is all using miniature objects, adding an extra layer to the 'scale' theme.

Development Time

48 hours

(Optional) Please credit all assets you've used
- Hatchbak and Sedan model: https://assetstore.unity.com/packages/3d/vehicles/land/hatchback-and-sedan-89876
- Rubiks model by Shivansh Singh https://skfb.ly/o8T8S
- Gameboy Classic by Bram Verheyen https://skfb.ly/oNCyu
- Green Ocarina by Swayne https://skfb.ly/p6TUG
- Pokemon Substitute Plushie by Goitya https://skfb.ly/oUVGC
- Claw machine by Hamdanbasri https://skfb.ly/oPDFE
- Arcade Ambience by Andy Hofle https://archive.org/details/ArcadeAmbience/

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Comments

Viewing comments 46 to 27 of 46 · Next page · Last page
Submitted

This feels deeply unfair, just like the real game! Allowing the player to control the toy car as well is a nice twist. I was also very impressed by the level of polish.

Submitted

Instantly got a shark and though this is is easy.

Boy was I wrong

Interesting idea.

Submitted

What a sweet little crane game. I'm delighted to see this as an entry into the jam!

Submitted

Really fun little game!

Submitted

The physics implemented, visuals selected and the conversion of your vision into idea is absolutely superb.

Good game 🎮.

Check out mine as well:)

Developer

Thank you so much! I’ll be sure to check yours out too!

Submitted

Good looking game! Physics is very wanky. Couldn't complete the goal. But had some fun both with crane and the car :D

Submitted

This looks so good, love it. I feel like this could be fine tuned to be a little bit less tedious but all in all this is really engaging and vibey!

(+1)

Visually pretty stunning! Difficult and controls feel a tad wonky but neat concept. Can't stress how much I love the way it looks!

Developer (1 edit)

Thank you for playing and leaving a review! I’m glad you like the visuals! I agree that it its current state the controls/physics are a bit janky unfortunately. I hope to tidy those up in the near future!

Enjoyment: I guess this game is very faithful to actual arcane cranes in that it's literally impossible to grab the object you want. At one point i grabbed some random ass rubik's cube and put it into the win zone, which was honestly more fun than the actual objective.

Creativity: Not the most creative interpretation of the theme. Then again the two first games I rated for this jam were infinitely worse in that department, so not the worst.

Style: Perfect. I could see a winning game from this jam looking like this. Literally the best thing about this game by a HUGE margin. I also got all the references in the 3D models you used ; )

Sound design is.. uh. torture. Especially for my autistic noise-sensitive ass.

Overall, this is the first game in my queue that actually looks like effort was put into it. Even if I honestly didn't really like it. I look forward to seeing what you'll turn in next year : )

Developer

Hey! Thank you for the in depth review :)

Thank you so much for the kind words on style! I put a lot (maybe too much time) in that, and it’s nice to see it being received so well!

I thoroughly agree with you that, despite being intended to be challenging, the game in its current state is too difficult. As for the sound - well, yeah, I agree too, it is currently just a (too) chaotic soundscape.

Next weekend I will spend some more time on the game again, and implement better fitting, less overwhelming and more satisfying audio, as well as balance the difficult and tidy up the physics/controls.

Submitted

cool idea but it's really way too hard, still gj for making it this realistic

Submitted

I couldn't do it, but that just made this more realistic. Very cool idea and implementation. I only wish I could win 😭

Submitted

I couldn't do it, but that just made this more realistic. Very cool idea and implementation. I only wish I could win 😭

Submitted

I just came here to claim my prize, where is my cute shark? cool idea! couldn’t take the car out at all tho

Submitted

This is insanely difficult like wow. I didn't realize I'll hate this crane just as much as I do the one in real life lol.

The art and style are all pretty cool. Loved the visual quality this game has. I kinda missed the point on what to do at first, but then when I got what to do. I knew I wouldn't be able to do this (T^T). Overall, a really great entry for the jam! I loved this just as much as I hate that crane.

Submitted

Great atmosphere! everything looks great the claw game is a beast though good luck getting that car out! :D well done this was fun!

Submitted

I'm very glad I'm not putting quarters in this machine haha

Very nicely done, this fits in with other games such as "pogobounce" and "getting over it". I would love to see this done in VR

Submitted

Fun vibes and the game is looking really good, I actually focused on getting Blahaj before getting the car. Very fun to play around with!

Submitted

I luv this as much as I hated those machines in my childhood

Submitted

Cool game! I found out I was able to ramp the car onto the claw next to the box and lift it into the box 

Submitted(+2)

The claw is just like the ones irl

Viewing comments 46 to 27 of 46 · Next page · Last page