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DysfuncGames

575
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A member registered Apr 26, 2021 · View creator page →

Creator of

Recent community posts

There is a little background music - might be quiet though.

Thanks for the kind words and for playing - hope you enjoyed it

Thanks for playing!

Nice vibe, liked that everything was on the ring. Music is great, art is great very well done

Super fun, loved the evolution of the mechanics and the controls start hard and get easier as you play well done.

Indeed 🦆

Really great game, loved the vibe, the art the sounds the progression. All round really good!

Was fun liked the art, wasn’t super clear how to do damage, guess it was based on speed. Would liked to see training my pals. Liked the concept was fun <3

Liked the art and the frantic gameplay. good entry all round

I am not good at spin racing, liked the concept was fun

This was fun, is there anyway to remove stuff from your wheel? could see this being more. loved the art and the audio barks were nice. nice entry good job

Liked the idea, I’d be interested in seeing what the future holds for this one, wasn’t sold on the art, but liked the spinning and wheel customisation. Nice job

Liked this looked great, was satisfying to play, felt complete, just needs content and maybe a few more effects. Great job

Ok I made friends with a ghost I am saying no more. Enjoyed this.

Ok I lied, the ghost ignored me, but I wanted him to be my friend. This was super fun, I would like a leader board to see my name in lights and all racing armadillos can bow before me.

Great entry, well done

Would have liked a bit progression, the themes were fun to break up the idea (some different layouts might have been interesting) it was pretty satisfying eating the props, think the upgrades could have been a little smaller to make that feeling last a little longer. Well done on submitting. nice game overall

Spin based warioware is a fun idea, as others have said the “mini” games are a little long. Movement in the maze was a little fast. Good overall, well done

yea, was hard for me to fully test - I got it so I could complete the first level in a couple of tries, but I know the mechanics so obviously not a fair test.

Thanks for playing and the feedback

Nice game, liked the platforming, the bumper car level…. it needed the camera to not be glued to the car and to zoom out a little (perhaps based on speed) 302 documents is too many :D Nice job on completing the jam and making a game!

Art was nice, thought the sword could have spun a little faster (but that’s just personal taste). No checkpoints was a little harsh, I died with the spell book open. The combat was a little bland, ranged enemies or pressure would have helped. Well put together, and a good game overall well done.

interesting idea, wasn’t sold on the movement with the spinning of the mouse. liked the levels, game looked great, decent atmosphere - red flashes were decent enough to increase the tension, but could maybe have had a little more peril. Nice entry

looks great, as others have said its a little fast to get the foam hands, they seemed to reset my spin. Nice entry that’s unique

Super fun, Ambrosio plush when? I have a Bazillion Dollars to spare on them ;)

fun puzzle game enjoyed that it was different (procedural?). enjoyed it

yea, agree - we live we learn :D

hah loved the creativity with this. the tune was quite playful too. Fun entry good job

Fun satisfying game, chill music - nice vibe

Thanks for playing!

After reading the comments here I didn’t know that the game had any audio. I also got stuck on the first level as I didn’t how about the spin power thing at the start. after I understood that the game was fun, liked the destruction was pretty satisfying, I actually felt like I wanted longer in the levels. Didn’t know what the upgrades did but I bought them. game was fun, just a little rough around some of the edges, well done!

art was really nice - some of the audio was a little annoying. As others have said tooltips would have made this easier to play. Think it scales a little too quickly so that combined with the lack of information make it hard to juggle things. Like the idea though, could be a fun idle desktop game!

I was surprised with how many layers hit lava and crystals etc, think I got max upgrades just side to side in the first layer. was fun, my type of game well done

nice visual toy - think the pacing could be a little better (too fast) but overall good job

was a little hard to control, buy I like the idea - maybe first level was a little fast to understand at first.

Fun idea enjoyed the take on pin ball and roguelikes

11mins 1069. was fun, early game especially - kinda run out of unlocks and could not really upgrade anything more. nice entry well done

Thanks for playing, I was debating how the rocks would be impacted I was torn between the player vector or having the spin influence, I went with the spin influence as a test, but still unsure about it. Thanks for the feedback!

Haha sorry! The upgrades screen should support dragging around already! Thanks for playing and thanks for the great feedback!

Thanks for playing!

Hey, thanks for the detailed feedback - yes the big jump was intentional, given the variety of options I ran out of time to properly adjust the energy economy, at the start I wanted you to worry about your energy with the end of the game being more free to do as you please, so glad that worked out. Yes constraining the mouse would have been a good thing to look at and one I did not consider to be honest.

Thanks for playing and persevering and again thanks for the feedback

Thanks for playing and such nice feedback, glad you enjoyed it

Yea once I got a decent way of adding them it was (relatively) straight forward.

Thanks for playing

Thanks for playing!