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Strikeforce's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #714 | 3.674 | 3.674 |
Overall | #963 | 3.678 | 3.678 |
Style | #1090 | 3.831 | 3.831 |
Creativity | #1701 | 3.528 | 3.528 |
Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Build an army to confront a threat of unprecedented Scale. Starting from just a measly five knights, the player will expand their control and train their army while facing against a wave of demons. Will you be able to scale your army to a size capable of defeating the demon horde?
Development Time
96 hours
(Optional) Please credit all assets you've used
Code, Design, and Development - Pukami
Sprites and Tiles - Spack3rz
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Made with Godot Engine
Music and Sound from OpenGameArt under CC0
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Comments
Great job on making an RTS game trying to manage your warriors and take down any invading demons!
Extremely impressive for a jam game!! It's super polished, works well, has all the right feedbacks...Congratulations, I don't know how you achieved this with just two people in this time!
Love the theme and very polished for just 96 hours! Strategy was fun, but I had a difficult time clicking on the settlements to send knights to so it was easy for me to fall behind by trying to click on settlements. Regardless, really great game! :)
What an awesome game, really cool take on the theme! It starts out so chill but then gets hectic FAST, I LOVE it!! Really impressive job, everything fits together perfectly and there's no bugs that I could see either. No remarks from me, just had fun with this one.
Scaled up a little fast! :D the clicked didn't really seem to work for me I had to hold to select more troops - fun risk like concept just a little fast in adding more things to worry about :D
Nice use of assets to make something kind of cohesive.
Music and sound fit together too.
Nice entry - well done!
Did you also have Majesty in your references?
Very cool gameplay, I liked it
it was fun, cool mechanic!
Really impressive stuff! Felt a bit too fast paced for me, but overall awesome work!
Amazing entry , I really love this kind of strategy games, but i didnt know how much i wanted continuity on the same map. Amazing game 5/5
That was surprisingly entertaining. I'm not really into real time strategy, but the approachable simplicity and relaxed pace of this game made me enjoy myself a lot. Great game design!
Addictive and fun, spent hours on it (by accident almost), yes it was that good, what would make it a 11/10? pausing time, there is no mouse sensibility setting that can make me move fast enough to do all I want to, or even slowing down time would do the trick. If you do that after the jam I'll be more than happy to play it for a couple more hours untill I can beat it
Love the isometric art style! This was a fun one.
That was fun! and very awesome sprites
A really nice pixel art styled tower defence game made in 4 days . The game contains nice mechanics and AI that makes the game interesting. One of the best games in the defence genres.
Best of luck.
I invite you to play and rate my game as well.
This is really impressive. Great concept and I like the looks too, well done :)
Oh this is great!
I really enjoyed it.
Although, in the later levels, it would really help to be able to pause time when deciding where to send knights, there is just too much to manage. But that's my only critique.
Also I couldn't figure out a winning strategy, I always die at the big rush with a thousand demons. But that's just me being bad.
The final result is very very good honestly, it inspire me a lot to make a similar game ! It has this Age of Empire vibe that i really like, good job !!
This is really impressive. It reminds me of old school Populous.
This was a really fun and interesting little game! And a unique interpretation of the theme! Very well done! :3
A really cool take on the STR genre!