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Mar_Lard

78
Posts
19
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5
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A member registered Feb 29, 2016

Creator of

Recent community posts

Oh I love this one!! Super fun, a good riff on Vampire Survivors - having to manage the ink-meter, refilling the quill by hovering over stains and the looping mechanic are all great ideas! With slightly more polished art I should see this being a really cool full game :) I had a bug in my first play session where my loops would suddenly have no effect anymore, but it was fixed on restart.

Really impressive realisation, cohesive and very polished!! Super impressive work, well done :D
It was a little hard to understand what some abilities did exactly, or which of your actors got you favor, so I ended up sticking to a single team until the end mostly; if you were to develop this post-jam, I'd love a stats screen after a level where you could see how much favor specific actors got you!

Thank you very much for playing, and for streaming our game!! It's amazing to watch people play it and comment it :) Thanks for linking the stream to us, glad you enjoyed it <3

Hi, thank for playing! It sounds like you encountered this bug:

Make sure to wait for the entire patchwork to fully display at the end of each level to ensure your progress is saved. If you exit the level too quickly, you may have to play the level again :( Apologies and have fun!

Thanks for checking our game out, sorry you encountered this problem!

Great cohesive atmosphere, art & music, and a super polished feel, impressive work!!! I lose patience with this type of game very fast but I can tell that people who like this type of puzzles will have a blast with this :D

Really cool take on Snake, well-executed, love the art & norse mythology theme!! Well done :)

Thank you very much! We're definitely toying with the idea of adding an option to import your own patterns post-jam :)

Thank you so much for playing it <3

Thank you so much!! We tried to emulate the experience of crocheting and the feelings it gives you, glad it came through <3

Thank you so much!! Glad you enjoyed it <3

Thank you very much <3

Thank you very much <3

Thank you!! We'll make sure the artist sees your comment :D

Thank you very much <3

Thank you <3 <3

Thank you very much! Unfortunately not, we had to forego an actual pause menu for lack of time :') Maybe post-jam!

Thank you very much! I think your progression issue is due to this known bug:

Make sure to wait for the entire patchwork to fully display at the end of each level to ensure your progress is saved. If you exit the level too quickly, you may have to play the level again :( Apologies and have fun!

I hope that gets you unstuck! Sorry you experienced this issue <3

This was really funny - and quite impressive making all of these in the jam time! I can't win over Salad, unfortunately ;_;

Nice, reminds me a lot of Pokemon Ranger! Too hard unfortunately, the Phoenix seemed impossible to beat. Would have loved to be able to encircle several creatures at once! Some music & a backdrop would also have added a lot. But there's definite potential there, well done!

Really cool idea, I loved looping back with all my power-ups and finding a whole new way I could explore in the level! Losing all the progress and power-ups on death is a bit brutal though. Nice work, especially on just the last day of the jam!

Oh this deserves more ratings, it was really fun!! I loved trying again and again and getting a bit further each time, and managing some surprising high jumps felt really good :D

Piece of feedback: I ended up using pretty much only the sphere and ramp, didn't really have a use for the cube

Quite impressive amount of content and features for a 4 days jam, well done!! I had fun herding my sheep :) Encountered a few bugs, but definite potential there!

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Good idea, well executed, satisfying physics! The music & sound get a little grating fast, would advise lengthening the music loop & softening the alarm sound, as well as the red flashing lights. I also found it a bit confusing at first to understand when I was hidden or not, but got it after a while. Good job!

Absolutely love the aesthetic & music, very cohesive. Fun & enjoyable driving game! Great job, congrats <3

Neat idea and gorgeous art! A little random though, and easy to get stuck in a very long battle - but there's definite potential there. Well done!

This one is a total banger - great idea, great execution, and super polished and cohesive. Incredible work!!

Short & sweet and super cool, absolutely gorgeous and unique art! Had a real wow moment seeing the map :D One of my faves so far, amazing work <3

Really liked it, very enjoyable to play and quite addictive, good artistic cohesiveness too! I think the ghost cars should appear from the first laps already, and with your speed you tend to naturally leave them far behind so they don't end up being much of an issue - I'm not entirely sure how I would solve this, but if the ghost cars were more present I think it'd improve their threat level!
Great job, congrats :)

The art, audio and general polish are extremely impressive - love the walking-into-the-cave animation! The gameplay meta is quite easy to crack, making it simple to finish in just a few days, but I can see a lot of potential for expanding on this, I really like it. Very impressive work, well done!!!

Cool take on the theme! (We did a yarn-crafting grandma game as well but took it in a different direction :D). Loved the different stitches, would have appreciated a little visual feedback to know where to thread next instead of guessing. Game is very pretty, love the knitting effect on the little cutscenes! Great job :)

Very cute & original idea, I really loved it, especially how the needles increased in speed with my combo! I do wish you were rewarded somehow for being fast, but I understand that's not the goal of the game :D Really great work, well done! I would also love to see more of the adorable snake <3 Maybe its little head could be bobbing along during gameplay?

Very cute art! Camera is a bit brutal unfortunately, making it a little hard to play. I also didn't quite understand the objective of each level :) I like the vibe though, great job team!

My fav so far, really - what an amazing concept, great execution, it's so simple and yet really emotional and meaningful while also being cute. Also, successfully made us feel old! Incredible work, congratulations to the whole family

Very fun and pretty! A bit difficult - the art is amazing but it's not always easy to tell what's an obstacle and what isn't. Obstacles should also give you a bit more time to react when they appear I think! But it's really lovely and a beautiful concept <3 Great job!!

Amazing idea and super enjoyable, really love it - it's better and better as you get into it and learn to lay out the papers, making huge multipliers is awesome! One of my faves so far :) A little buggy, but I'd love to play an ironed out version later!

A bit difficult indeed, but cool idea! Would love a visible timer to see how long I'm holding on, and a quick retry.  Well done!

Great execution of the concept and beautiful technical implementation! Game is a bit hard for me (not great at platformers), but enjoyable <3 Love the art & music too, very cohesive! And its great to see new concepts appear as you go through the levels.
I'd love slightly clearer feedback on what the levers do when pulled which way, I had to do a bit of back and forth to figure it out.
Great job, well done!!

Thank you!! Haven't heard of this bug yet, we'll investigate, thanks for reporting it!

Thank you very much!! It is calming until you get to the 16x16 patterns, at which point it becomes a different game entirely :'D

Thank you so much!! That's really high praise, so glad you enjoyed it <3