Oh I love this one!! Super fun, a good riff on Vampire Survivors - having to manage the ink-meter, refilling the quill by hovering over stains and the looping mechanic are all great ideas! With slightly more polished art I should see this being a really cool full game :) I had a bug in my first play session where my loops would suddenly have no effect anymore, but it was fixed on restart.
Mar_Lard
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Really impressive realisation, cohesive and very polished!! Super impressive work, well done :D
It was a little hard to understand what some abilities did exactly, or which of your actors got you favor, so I ended up sticking to a single team until the end mostly; if you were to develop this post-jam, I'd love a stats screen after a level where you could see how much favor specific actors got you!
Hi, thank for playing! It sounds like you encountered this bug:
Make sure to wait for the entire patchwork to fully display at the end of each level to ensure your progress is saved. If you exit the level too quickly, you may have to play the level again :( Apologies and have fun!
Thanks for checking our game out, sorry you encountered this problem!Thank you very much! I think your progression issue is due to this known bug:
Make sure to wait for the entire patchwork to fully display at the end of each level to ensure your progress is saved. If you exit the level too quickly, you may have to play the level again :( Apologies and have fun!
I hope that gets you unstuck! Sorry you experienced this issue <3Good idea, well executed, satisfying physics! The music & sound get a little grating fast, would advise lengthening the music loop & softening the alarm sound, as well as the red flashing lights. I also found it a bit confusing at first to understand when I was hidden or not, but got it after a while. Good job!
Really liked it, very enjoyable to play and quite addictive, good artistic cohesiveness too! I think the ghost cars should appear from the first laps already, and with your speed you tend to naturally leave them far behind so they don't end up being much of an issue - I'm not entirely sure how I would solve this, but if the ghost cars were more present I think it'd improve their threat level!
Great job, congrats :)
The art, audio and general polish are extremely impressive - love the walking-into-the-cave animation! The gameplay meta is quite easy to crack, making it simple to finish in just a few days, but I can see a lot of potential for expanding on this, I really like it. Very impressive work, well done!!!
Cool take on the theme! (We did a yarn-crafting grandma game as well but took it in a different direction :D). Loved the different stitches, would have appreciated a little visual feedback to know where to thread next instead of guessing. Game is very pretty, love the knitting effect on the little cutscenes! Great job :)
Very cute & original idea, I really loved it, especially how the needles increased in speed with my combo! I do wish you were rewarded somehow for being fast, but I understand that's not the goal of the game :D Really great work, well done! I would also love to see more of the adorable snake <3 Maybe its little head could be bobbing along during gameplay?
Great execution of the concept and beautiful technical implementation! Game is a bit hard for me (not great at platformers), but enjoyable <3 Love the art & music too, very cohesive! And its great to see new concepts appear as you go through the levels.
I'd love slightly clearer feedback on what the levers do when pulled which way, I had to do a bit of back and forth to figure it out.
Great job, well done!!

