This is really fun! I love the tag aspect and how the roles reverse the art style is absolutely lovely! The music you chose fit perfectly as well. I also found it a bit hard to control, it was a bit frustrating at times because I found myself getting caught on the walls a bit too much, I'm not sure if it's an imbalance between the speed at which you move and the gameplay space? If during play testing no one else finds this issue I will be the first to admit it's a skill issue and a me problem haha! I do like "battle tanks" control of accelerating with the up arrow and steering with the left and right.
Edit: I will also say, I don't really make game mechanics -- I mainly do game art so please take my suggestion with a grain of salt
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Tag paper scissors's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #201 | 4.393 | 4.393 |
| Overall | #220 | 4.082 | 4.082 |
| Creativity | #230 | 4.180 | 4.180 |
| Enjoyment | #588 | 3.672 | 3.672 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this tag game of rock paper scissors, the usual role of each element can be reversed. Take control of a pair of scissors capable of cutting stones or being rolled up in paper... Stay vigilant as your role changes periodically.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio








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