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Developer Ezra

161
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49
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3
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A member registered Oct 27, 2019 · View creator page →

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haha yea! these small things here and there start to come together and before you know it you have awesome library of things to use!
Good luck and happy dev'ing

Haha yea the crystal this time around seems to be a bit rude haha.

for the node creation/connection generation logic, I used Binary space partitioning first to place random nodes without having g them overlap with good margin between.

And then used delaunay's triangulation to calculate neighboring connections.

After found minimum spanning tree to, create the smallest number edges to connect all the nodes.

Finally, added some of the unused lines back to the map to create cycles.

I actually had created dungeon generation plugin for one of my tutorial videos which you can see here!

Thanks for playing and writing out your thoughts on this! Im especially happy to hear that with some improvement the game is something you could see yourself paying! I plan to polish up further and get it officially published! So yea!

This was a very complete game! loved the unique game play and interpretation of the theme. I never thought pick-pocketing strangers could be so fun! Great work on the submission! full marks on the funness!

It was fun to explore and uncover what is behind the hidden fogs and I looked forward to finding another new interaction and story as I "journeyed" through! I would have really enjoyed more story and variation of the events along with more clear explanation on what all the resources mean.

Great achievement to have finished this to where you got it! the sounds,  the character portraits and gameplay were all very solid! Would have loved to see the application of the theme made into the game, but even without it I had a lot o fun playing it! great job on the submission!

Once every rule and information was more internalized the game was very fun and interesting! I think definitely there could have been some more gradual introduction OR reduced number of type of nodes (or heros to control) to ease players into understanding and start gearing towards strategizing. All in all, I had a lot of fun playing this and I think gameplay was very unique and well made! great job!

Beautiful asthetics and I really enjoyed the calm swim and the interaction with the npcs along the river! I think as other said there could have been more pacing in the interaction to keep the game more engaging throughout, but I still enjoyed it! good job on the submission!

I was very proud to have beat it the first try! I love simple mechanics that can be highly challenging, and I had a lot of fun playing the game! Congrats on the submission!

i'm happy to hear that it was playable for a good amount of time! thanks for playing!

thanks for playing! and i'm sorry the load took so long! i'll have to figure out how to test/manage resource loading for various machines! thanks for pointing it out

Haha.. yea the game was tittering between being VERY hard .. and VERY easy depending on small number change haha. Thanks for playing and leaving a comment and feedback!

haha it IS kind of travelling sales man problem! thanks for playing !

Aww thanks for such a nice comment! And I'm so glad you had fun playing this and added as favorite! I really enjoyed making this game and it's so great to see people like you seeing through all the consideration I have made in the design!

thanks you! and thanks for playing!

This is a very unique game and I thought the simple card game that matches the overall game mood was neat! Well done on the submission !

haha it was an entertaining experience! I think the little fun dialog added to the experience and creativity of using the same level in different ways were interesting! good job on the submission!

Wow in terms of uniqueness and just overall ambience, I really enjoyed this game! I would love to see how much more story can be added to this to add to the mystery and game play if this gets expanded! Great submission! congrats on finishing!

I enjoyed the game! I was actually playing quite a bit before i had to stop myself. I did have some fps issue(?) The movement was a little stuttered but overall fun experience! good job!

What an adorable game! the world was gorgeous and i'm really impressed by the quality and polish of the game! I had a lot of fun trying to figure out the puzzles and really enjoyed solving different platforming challenges! Congrats on the great submission!

haha kitty was cute! and I was actually enjoying going back and forth trying to figure out how far it goes! I noticed that the sound stopped looping after some point, but i think it was still fun to play without it so it didn't really bother me. Good job on the submission!

this was such an interesting interpretation of the theme! I think the art was beautiful and the gameplay was really fun to learn! I did struggle a lot at some point with jumping off to hitch another ride, but i think it was satisfying to eventually get! good job on the submission!

OOoo I enoyed this game! I had great fun trying to figure out how to win without looking at "how to play" first and I was able to figure out! I love the simple controls and interactions that was very easy to navigate! Congrats on the submission!

Great work on the submission! i was really impressed by all the writing and interaction you can have in this game that was made in such a short time!

thanks for playing and leaving a comment! Hope you enjoyed the little game haha

HAHA THANKS! I'LL WORK ON EXPANDING THIS SOON!

(1 edit)

Thanks for playing! I know!! Sound would have been nice but I just didnt get around to it.

thanks for playing and giving such indepth feedback! It seems like a pretty consistent feedback how the beginning part before "getting it" is very tough for players, so I definitely to improve that first ramp up and tutorial!

thanks for playing! And yes! I need to make some change after the jam to help players get to "getting it" easier!

thanks for playing and providing such a kind feedback!

100% gonna change the beginning ramp and tutorial after the jam haha. Definitely a consistent feedback on getting started!


Thanks for playing!

thanks!

haha yea I am regretting not putting slower and thorough tutorial and ramp up on the game! A lot of people are struggling in the beginning!


Once you talk to the person, they give you an 'arrow' rune, which you can equip to the quick bar from the spellbound menu(press x)


Once you have the runes equipped, you can write the rune into the spell sheets on the floor. You can write or erase the rune that's being highlighted with a red square and arrow (which also indicates which rune the sheet is executing) 

So for the first puzzle, you will have to write the arrow rune to somewhere before the explosion rune to make the explosion move over by one.


Thanks for playing!

Very fun game and cozy indeed! I loved seeing my little mush kingdom grow and reclaim nature from the pollution! 

This is such a unique implementation of the idea loop! It's so amazing how it feels new every run even though it's the same stage over and over again this is a great idea! and i had a blast playing! (i can't seem to get any faster tha n6 sec tho...)

hiya! yea haha.. i had some time left before I head off to my vacation so I ended up hitting some of the backlog of games off stream!

the procedurally generated animation on the creatures and snake looks so good! and I love the overall details on all the moving animations of the nature too! I enjoyed getting bigger and bigger! this was a wonderful experience!

congrats on your submission!

haha yes! i'm definitely seeing a lot of feedback on slower introduction to mechanics and more direct tutorials! I was a bit greedy in trying to fit everything in.
The idea for that spot you're stuck in is to allow the wind that's naturally there to push you over "diagnoally" to the other side.

Otherwise, thanks for the feedback!

beautiful experience ! now this is what art of game is about! thanks for sharing this with us!

great submission!

I like the mechanic of having to orbit around in full loop to mine! Maybe it's my skill issue but i really wanted to be able to do a full loop without adjusting my direction too much. haha

It was a great experience and I had a lot of fun! good submission!