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A jam submission

Inverted RacingView game page

Move the world, not the car!
Submitted by Nathcra — 13 hours, 6 minutes before the deadline
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Inverted Racing's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2163.9803.980
Creativity#6963.8823.882
Overall#7163.7583.758
Presentation#18263.4123.412

Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You move the world, not the car!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

Really cool idea and nicely executed. I'd be interested to see what other mechanics you could add to it in future.

Submitted

That was fun to fly through the air to get directly to the end !

I also made a racing game with tilting world, but not like yours. More clunky and cartoony. 

I like the 2.5D approach, it makes the controls really intuitive. The physics feel good.

Great game.

Submitted

really like the idea, the game is so fun , enjoyed it alot

Submitted

This has a nice retro Flash game feel, and I love it! I miss games like this!

Submitted

This concept and controls work way better than I would have expected from it. Nice job getting the feel and controls right and still making 15 levels

I like the concept and it's very smooth to control.  The only thing was I was able to cheese several of the levels by skipping over everything, but it was still fun anyways!  I like the simplistic art style as well.

Rating for rating?

Submitted

Nice idea, this was really fun. Almost lost to the ramp on the final level, but managed to land on the opposite side and saved the game :D
Has loads of potential with some additional goals like keeping the air time low

Submitted

Really simple, yet engaging. It's mechanics really allow to some interesting level designs

Submitted

Solid concept and just fun, definitely a lot of potential if expanded, well done!

10/10 this is actually really fun. For something made in 48hours, this takes the cake for me. Great job.

Developer

Thank you so much! I'm glad you liked it!

Submitted

This is one of the games that I genuinely enjoyed in this jam and wanted more levels. Got something around 300seconds (yeah nothing impressive). Though it would be nice if you restarted the level when the car gets turned over. All in all a 10/10 game

Submitted

Got 300.7 seconds! Really fun game, despite the relative lack of polish! It's a simple mechanic that works way better than I expected, and even though big parts of the levels can be skipped (enclosed tracks could mitigate this) it's really fun to figure out how to reach the end of the level. Awesome work!

Developer

Thank you!

Submitted

The concept is amazing! But I hope I can also left and right rotate my track lol. Looking forward to see more interesting levels!

Submitted

This game is a 10/10 for me. Great Concept, Impeccable execution!

Developer(+1)

Thank you so much!

Submitted

Btw the game is soo good that i completed it twice :)

Submitted

It's race car puzzle! how interesting.

Great idea, never thought about controlling the track haha. Enjoyed the gameplay and the way each level was presented! I did wish the difficulty/mechanics ramped up faster, but as far as 48 hour goes, this is a great submission! Nice job!

Developer

Thank you!

Submitted

It was super fun to just lob the car from the start all the way to the finish. Well done!

Submitted

A good execution on this concept. The puzzles were quite nice and I think were a good level of challenge, although a few I could just hold down right and then hold down left to skip a large chunk of most levels, maybe gravity could have a large influence? I also really liked the attention to detail on the wheels springiness :) Great work!

Submitted

That was so fun! It was satisfying with just the right amount of challenge. Where you could take the pre-determined route, but also mess about with the physics a lot. I did the final in less than 10 seconds because I just tilted it and went straight for the end. It was nerve wracking as the camera zoomed out but so satisfying. Really fun!

Submitted

261.88s, glad to ascend to the speedrunning throne 👑 (pls nobody else try, the time is bad)

Submitted

this is actually real satisfying to play, dk if youve thought of this but encouraging airtime would be very fun and pushes player to take risks

Viewing comments 26 to 7 of 26 · Next page · Last page