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A jam submission

Secrof of NatureView game page

Submitted by YiKaG — 1 hour, 42 minutes before the deadline
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Secrof of Nature's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#17533.4523.452
Overall#18433.3033.303
Creativity#19203.4383.438
Enjoyment#20993.0183.018

Ranked from 219 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can use your cards however you like. One single card can be source of heal or you can reverse its role and it can be deadly attack to your oppenent. With 2 card trays instead of classic one, you can create different situations such as playing AS your opponent.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 60 to 41 of 144 · Next page · Previous page · First page · Last page
Submitted

This was a lot of fun. The gameplay makes sense and is easy to pick up. 

Submitted(+1)

This actually made me think a lot about my moves. I really enjoyed it! I will definitely be replaying it. Great job!!

Submitted(+1)

Enjoyable card game with intuitive gameplay. It has a lot of potential for further development. Congrats!

Submitted

had friend who had an idea for a card game but they couldn't finish it. Else this game was cool to play !

Submitted(+1)

Sweat idea, that you block one direction and force enemy to use another direction for heal the player, or for the damage himself. I see big potential in such mechanic! Well done!

Submitted

My head hurts :o Great idea, well done!

Submitted(+1)

Nice job. Really smart idea to have the UI pop up to tell the player what the card will do to which element.

Submitted

My brain is not braining.

Submitted(+1)

Nice card game, you manage to find a good mechanic and I love the fact you thought about the little helper when I hover the card. 

Submitted

A calm strategic card game. Nice presentation. One of the games you will have to play for a while to learn them. Nice concept!

Submitted(+1)

Passing the game was interesting. Also the graphic design is pretty nice. Well done! The only wish is to make the turn order alternating, so not only me would turn first and enemy would answer, but sometimes the first turn will be on him and answer will be mine.

Developer(+1)

That's exactly what I was planning for release. But time flow too quickly that I didn't get chance to add AI codes for first move. 

Thanks for playing. Glad you liked it! ^-^

Submitted

Really cool Idea, nice job! Though when I put my card in the wrong spot and tried to move it, my card disappeared, and i couldn't end the turn. The idea is cool though, could even be expanded into a full game.

Submitted

There is so much depth hidden in this concept it's unbelievable, great job!

Submitted(+1)

Addictive gameplay! It took me some time to get used to it, but after I learned the ropes I had a blast. I like the visuals and the mechanics. Wish there were more types of enemies, but the three rounds of battles with the devil were quite good. Great job indeed!

Submitted(+1)

Cool idea! Making a card game for a 48 hour jam is impressive. Feels pretty smooth too and easy on the eyes!

Submitted(+1)

This is one of the few games in a jam that definitely has the potential to be expanded into a full game, well done! The game play is actually very intrinsic so even if I just skipped through all the rules (bad I know) it wasn't hard to figure out the rules on the go. I wished it has more juice though, hope you choose to expand this after the jam!

Submitted(+1)

Nice game! I enjoyed blocking the opponent by putting cards on the left side and by that making the opponent hurt himself! Overall really nice work!

Submitted

Nice! Very cool game. Surprisingly intuitive to pick up and play, despite it being a card game. Had a log of fun - great work!

Submitted

Great game! One thing to improve on would be to allow the player to be able to move a card back into their hand or the other slot, if they have not ended their turn.

Submitted

Nice game!

Viewing comments 60 to 41 of 144 · Next page · Previous page · First page · Last page