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bastianfaulk

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A member registered Sep 20, 2021 · View creator page →

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Recent community posts

Hmmmm, I wonder. The graves hold more treasure than shiny gold and sometimes being a coward holds more worth than money. 

We’re really happy that the 2D/3D blend has been so well received!! We really like the combo, personally. Thank you so much for playing! 

Thank you for taking the time to play!! 

Really cool puzzle mechanic! I will admit it took me a really long time to find where the nest was. Some of the visuals don't read very clearly. 

What an adorable ball of slime. I appreciate the tutorial being our immediate death. Ha!

I become possessed by the poppy demon who is also..my dead best friend? Well, I am intrigued! The art was great and I really loved the ambient sounds. Great job!

I like to imagine I'm throwing those syringes of zombie virus from the heavens. I'm not sure if it's my computer but the items are cut off halfway on fullscreen. 

I really love the 2D graphics! The movement is perfect and I love the design of the room, especially the red monster peeking outside the window. Unfortunately, after picking up the flashlight I couldn't figure out how to proceed the game since the F button only seemed to control the flashlight. 

This is a fantastic use of the death mechanic and one of the more unique ones I've seen! Unfortunately, me being able to see didn't make me any better at the game. ^^; 

I really like this fighting mechanic!! I also love the sketchy black and white art style. Unfortunately my game bugged on the fight with Death and I couldn't finish. It a shame so many dice effects couldn't be implemented because of bugs. I'd love to play a fully patched version in the future! 

Thank you so much! We really appreciate you playing!! 

And the bone monster would gladly accept your death! Haha, thanks for playing! 

Thank you SO MUCH for playing our game and making a video of it! 

OH ALSO, I wanted to mention that I love the parasitic twin game idea you had. You should absolutely explore it outside of the jam. I’d love to play it. I think what you’re referring to is a teratoma twin. 

Thank you so much for including our game in your video!! It was so fun to watch! I’m so glad you felt curious enough to not heed the cultists’ instructions. Also, the disciples really appreciate your body positivity. XD 

Oh my gosh!!! The harvesting organs mechanic is simple and yet highly effective AND so fun! I never thought I'd be so stressed while casual jazz mocked me in the background. ^^; I love this! Great work!

Those illustrations!!!!! Oh my gosh!!! It's so cute and I laughed so much! 

I like the gritty graphics a lot. A reticle would be super helpful though. 

The art style in this is fantastic!  Great job!

Thank you for playing! That’s one of our favorite details too! 

The animated jump scare is nice. I am really terrible at flipping burgers. ^^;

That pixel animation is so smooth and lovely. Really fantastic job! One of my favorite entries I've played so far!

I can't believe they stopped me from having friends! 

I sacrificed all of the townspeople. 

The puzzles are great and I really love how you interpreted the theme. It works so well!

I really love the art! So cute! I did find a bug, at one point I had a costumer and the little girl at the same time and I couldn't really see her dialogue. 

I knew immediately that we had to put in a “leave” ending. Every time I start a horror game, I turn around and see if I can just leave. The sound is pretty quiet and atmospheric until you get to the locked grave. It could probably stand to be a bit louder! 

Haha, I did the same while play testing! 

Thank you for playing and exploring more endings!! 

I RETIRED!!! Whoa, that was fun. I normally don't like tower defense games. Great job!

As someone who lives near Appalachia and was deeply effected by Hurricane Helene, this is so bittersweet to play. Fantastic game! 

That was REALLY fun!! And this is definitely one of the most creative uses of the theme I've seen. 

Thank you so much! Yeah, I always have all of this background lore in my head even when writing/designing small projects.

I'll definitely revisit it!

I ADORE the visuals. They are so soft and calming. <3

I love the visuals! I found the front door key and immediately opened the door for the cops ^^; I'll admit, after several tries I still don't know what to do. BUT the controls are great and the voice acting is fantastic!

I’m just the artist ^^; haha. But YES! I think that’s the general idea. It’s good to know that it’s still a problem so that we can look into fixing it after the jam. 

Thanks for taking the time to play. I think I know what bug you’re talking about! I got it a few times while play testing but we thought we fixed it. :’(. I’m really glad you enjoyed it otherwise!   

How thoughtful! You’re not the first person to do this! XD (one of the skeletons I nicknamed Peepaw, and I’m so glad you didn’t leave him cold.) 

Thank you so much!! By the end of 36 hours (which is the amount of time I had to do the art) I was so worried that The Amalgam (the last corpse) wasn’t cool enough but I no longer had the energy to draw any further! Ha!