Awsome! The game is very polished and the grappling feedback is satisfying and juicy. Great job!
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Whale Eater's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #8 | 4.420 | 4.420 |
Presentation | #16 | 4.657 | 4.657 |
Fun | #33 | 4.254 | 4.254 |
Originality | #38 | 4.349 | 4.349 |
Ranked from 169 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You use a grappling hook and a harpoon to influence and be influenced by the world. You need the level to move and the level needs you to move
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This is a phenomenal submission, and you really polished this one well! You've made some really good pixel artwork and animations, and this interpretation of the theme is probably my favourite one. There's a lot of good player feedback, and you've got a bit of a puzzle element to it as well, which is amazing. It just feels so good to grapple around as well.
Though I would say to have a tiny bit more instruction in the beginning without putting out a wall of text, because I got confused on where I was supposed to grapple and also discovered the hook-switching mechanic a bit early, so I got confused there too. It would also be nice to have a little bit more guidance in the levels as I often got lost (I think there was an area where I got softlocked too, I just walked offscreen and nothing was happening; good thing you had a reset button).
This is an amazing submission, and judging from how many ratings you've gotten already I know this will get pretty far into the jam!
I love how you can change to world with the grappling hook and the harpoon.
At the beginning it was very confusing that the whole camera rotated if i used the grappling hook. But as soon as i have played the first few levels, i quickly got used to.
I really like the pixel art and the soundtrack, especially the pixel art, there are so much detail and love went into it.
Overall i think this is a amazing submission. Great work!
One of the best ideas and very nice execution! I love that you managed to add harpoon, it was a nice surprise that there is more than one essential mechanic!
Super atmospheric, polished, and challenging. I can't believe you made this in just 2 days!
Great mechanics and execution! This game is right up my alley in puzzle design and play. Last few puzzles took a while but the solid design through out kept me playing til I completed. My favorite game of the Jam so far.
Very atmospheric, puzzles here are very tough, which is a good thing
The strange eerie feel of this game is amazing! Great mechanics and very rewarding sensation when using the harpoon! A good amount of "juice" in this game!
couldn't get all the way through because I don't like puzzle games that much, but I liked everything about it! Impressive mechanics
Cool game, really interesting idea, and great game feel too!
Wow! Super incredible execution! I'm really impressed with how well the mechanics work, though I was a little confused about how you can't move once you've left a platform. Otherwise, fantastic graphics and fantastic game :)
Really Cool game! I got stuck on the 4th level though, so I guess Its kinda tough
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