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Alcy

25
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3
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8
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26
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A member registered Oct 28, 2018 · View creator page →

Creator of

Recent community posts

Hey ! Thank you for your comment ! I think Kenya added a command through the mouse buttons to avoid to do the extrahand challenge ^^ It might make the game a bit smoother. Cheers !

Wow, really nice game ! The Art is top, the controls are great and the small animations on the UI elements, the controls etc really help. Well done !

How....What...How did you made this in 100hours ?? o_O soo so good ! would you adapt it for Android ? The tutorial is well explained and done beautifully, the art is so polished, eve your itchio page is perfect o_O

And it IS nice and the destruction and camera shaking adds so much to it =D

The atmosphere is sooo spot on. The art as well I love it, the eye as a ball is so effective and creepy. The R button to restart though, wasn't intuitive, but that apart, really cool game ^^

Yooo, this was a sweet experience. Well polished game, I liked the 4 endings ^^

Hello!

I’m a Game Artist specialized in Concept Art.
After 2 years inhouse in a mobile game company, I'm now looking for new projects to challenger myself with =).

I am quite proficient with Photoshop and with 2D skills (but I'll let you judge by yourself through my portfolio) and also learned to work efficiently on a game pipeline with collab tools such as Unity Collabs, SVN and Source Tree. Currently I am also working on my 3D skills, learning Blender3D and I used to work on UI/UX and VFX. I'm getting more into the generalist side of thing but my main skills are still 2D.

I'm looking whether Inhouse (if you're based in the EU, I'm free to move around and highly motivated to travel as well ;)), Remote contracts or Freelance are perfect.
My portfolio : www.tienart.com

If you feel like my portfolio will fit perfectly to your game or you have any questions, feel free to contact me here or on Discord Alcy#7537

Skills:

Concept Art
Illustration
Source Controls (Unity Collab/SVN/BitBucket)
Great communication skills
Love Teamwork
Really open to learn
If you want to push further I'd be happy to do :

3D modeling(low poly, Blender3D or Magicavoxel)
Unity (Level Design,Lighting)
UI/UX
VFX
Experience in field: 3+ years

Rate : USD$25/hour or USD$200 a day // Paypal (but add +USD$20 as Paypal fee =/), TransferWise, Cryptocurrencies (MP for more informations), Bank transfers

On a side note, I'm always looking for devs for gamejams and side short projects, so if you're a dev that like my art and want to try weird stuff and experience things or learn and practice during gamejams, like weird mechanics, carewave games, happy games, blockchain games, VR wizardry and are a nice human being with great teamwork and communication skills, feel free to send me a message^^

I try to do 1-2 jam/month depending on time)

Have a great day ! Cheers !

Hello!

 I’m a Game Artist specialized in Concept Art.
After 2 years inhouse in a mobile game company, I'm now looking for new projects to challenger myself with =).


I am quite proficient with Photoshop and with 2D skills (but I'll let you judge by yourself through my portfolio) and also learned to work efficiently on a game pipeline with collab tools such as Unity Collabs, SVN and Source Tree. 
Currently I am also working on my 3D skills, learning Blender3D and I used to work on UI/UX and VFX. I'm getting more into the generalist side of thing but my main skills are still 2D.

I'm looking whether Inhouse (if you're based in the EU, I'm free to move around and highly motivated to travel as well ;)), Remote contracts or Freelance are perfect. 

My portfolio : www.tienart.com

If you feel like my portfolio will fit perfectly to your game or you have any questions, feel free to contact me here or on Discord Alcy#7537

Skills:

  • Concept Art
  • Illustration
  • Source Controls (Unity Collab/SVN/BitBucket)
  • Great communication skills
  • Love Teamwork
  • Really open to learn

If you want to push further I'd be happy to do :

  • 3D modeling(low poly, Blender3D or Magicavoxel)
  • Unity (Level Design,Lighting)
  • UI/UX
  • VFX

Experience in field: 3+ years

Rates: Negotiable depending on project (DM if interested)

On a side note, I'm always looking for devs for gamejams and side short projects, so if you're a dev that like my art and want to try weird stuff and experience things or learn and practice during gamejams, like weird mechanics, carewave games, happy games, blockchain games, VR wizardry and are a nice human being with great teamwork and communication skills, feel free to send me a message^^

I tend to do 1-2 jam/month depending on time)

Have a great day ! Cheers !

I made 6 so far x) but after a bit of training it should be fine =D do you plan on refining it and for a possible release ?

played in coop for only one game before going to sleep, spent way to much time on it instead haha, great game, so fun to play in coop ! Great job !!

Nice idea ^^ The art is awesome, the animations cute =))

Oh yes please, Android support ! solo mod cracked me up, testing coop tonight =D

 

Bahaha one of the best jam games I tested so far, downloaded, I'll try to go as far as possible on this one x)

Awesome idea ^^ it gets really addictive, and how we can get the spider make webs is pretty funny, it reminds me that experiment where spiders got drugged to make webs x)

Really cool game ^^ quite addictive after a few tries great job !

The game design and the artstyle are spot on =o how you can play both players with the mouse is really clever !Well done ! (I'm also impressed by how much you managed to do in such a short time =o)

daaaaamn this idea is awesome ! the art is so lovely, the tutorial and to get the hang of the game very well thought and the physics are so good !

Hahaha thank you very much for putting so much tries o that first level ! Sorry about those controls, we still need a better time management x), the second level should be a bit easier though...If you manage to pass the first one haha Thanks a lot for your feedbacks and the streaming !

I did enjoy it ^^ really like the idea, and the SFX and painting the walls with color is quite addictive actually haha

The game is really well thought ! the tutorial very clear, and the movement easy enough to get it first go.  it was a nice moment playing these few levels, cheers 

Hey ! Thank you for your comment =D
We do agree, we ran out of time for the jam and had to make some drastic choices annnd so we didn't managed to balance the game... Next time will be better ! ^^ Cheers !

haha thank you !

hahaha thank you, yes indeed but it was a great experience trying this jam ^^

Awesome ! Thank you for your kind review, yeaaah about these dangers and the balance.... we kinda ran out of time and some problems soo we had to take some decisions at the very end haha (but the monsters would've been neat ;)) Thanks again for the organisation, it was a lot of fun ^^

Hello !

We're 2 friends looking for a friendly Unity Dev to participate in the next Palette Jam ! ( here's the team link https://crowdforge.io/jams/palette-jam/teams/2952 )

We have some experience in the game industry and with collaborative tools (such as SVN, Trello etc), but looking to develop ourselves in the jams. 

So if you're looking to have some fun and a bit of challenge and are easygoing and joyful/passionnate, please join us ^^ 

here's a link to my art folio if you want to take a look : https://www.artstation.com/tien

Such a cool game !!!! Please tell me it will end up on Steam, pleaaase ! =D

Your description warning made me laugh, your game too as first, and then I wanted to headbump my wall. Well done man, well done ^^

The concept is great and the game is beautifully done =D